1. Gestalt's steampower bonus after using a psi effect, which is supposed to take effect on your next steam ability, seems to be raising your steampower *until* you use your next steam ability. Given the lack of snapshotting, this causes sustains that care about steampower (Automated Cloak Tesselation, anyway) to increase in effectiveness. Maybe hard to fix, but there it is.
2. Psionic fog says that foes caught inside will take damage, but allies such as racial or tinker summons will also take damage.
Couple of Psyshot Bugs
Where bugs go to lie down and rest
Moderator: Moderator
Message
Author
Jump to
- General
- ↳ Announcements
- ToME 4
- ↳ General Discussion
- ↳ Dumb Questions
- ↳ Character Reports
- ↳ Ideas
- ↳ Spoilers
- ↳ Metaclass: Warriors
- ↳ Metaclass: Rogues
- ↳ Metaclass: Mages
- ↳ Metaclass: Wilders
- ↳ Metaclass: Celestials
- ↳ Metaclass: Defilers
- ↳ Metaclass: Afflicted
- ↳ Metaclass: Chronomancers
- ↳ Metaclass: Psionics
- ↳ Metaclass: Adventurers
- ↳ Metaclass: Tinkers
- ↳ Metaclass: Demented
- ↳ Bugs
- ↳ Bugs Archive
- ↳ Development
- ↳ Addons
- T-Engine 4
- ↳ General Discussion
- ↳ Ideas
- ↳ Modules
- ↳ Development
- ↳ Bugs
- ToME 2.x.x
- ↳ General Discussion
- ↳ Ideas
- ↳ Gameplay
- ↳ Spoilers
- ↳ Modules
- ↳ ToME/Bugs
- ToME 3.x.x
- ↳ General Discussion
- ↳ Ideas
- ↳ T-Engine Development
- ↳ Modules
- ↳ Spoilers
- ↳ Bugs
- Behind the Void
- ↳ Tolkien
- ↳ The Void
- Archives
- ↳ Archives