Switching to Offline Profile With New, Clean Installation

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Bolan
Posts: 4
Joined: Fri Oct 25, 2019 7:30 pm

Switching to Offline Profile With New, Clean Installation

#1 Post by Bolan »

I installed t-engine version 16.0, release 5, but no add-ons or plug-ins. When I load my game, the first message is "Online profile disabled (switching to offline profile) due to invalid module hash." Some playing sessions were off-line, and some were on-line. If the invalidation of whatever module is due to playing offline, is there some way of re-syncing? Or is there a hash repository that I need to update?

Please, advise.

Bolan
Posts: 4
Joined: Fri Oct 25, 2019 7:30 pm

Re: Switching to Offline Profile With New, Clean Installatio

#2 Post by Bolan »

Could this be the problem? (From the stdout or stderr on the console:)
WebCore config: library(/home/bolan/games/t-engine4-linux64-1.6.0-beta6/lib64/libte4-web.so) spawn(/home/bolan/games/t-engine4-linux64-1.6.0-beta6/cef3spawn64)
Loading WebCore: Failed loading /home/bolan/games/t-engine4-linux64-1.6.0-beta6/lib64/libte4-web.so: libgcrypt.so.11: cannot open shared object file: No such file or directory

I have libgcrypt.so.20, from Debian package libgcrypt20. I'm going to symlink this as ..11, and see what the report is.

Update:
Apparently not:
Loading WebCore: Failed loading /home/bolan/games/t-engine4-linux64-1.6.0-beta6/lib64/libte4-web.so: /lib/x86_64-linux-gnu/libgcrypt.so.11: version `GCRYPT_1.2' not found (required by /home/bolan/games/t-engine4-linux64-1.6.0-be

Post Reply