[1.6b2] Gesture of Pain prevents use of Attack on character

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andersmj
Wayist
Posts: 28
Joined: Tue Feb 20, 2018 10:53 pm

[1.6b2] Gesture of Pain prevents use of Attack on character

#1 Post by andersmj »

I had a few error messages pop-up (lua mentioned something related to Punishment) on a Doomed character and later noticed I could no longer use the Attack skill when Gesture of Pain is sustained. I tried both bumping and right-click selecting Attack. When it's not sustained I can use the Attack skill normally. Movement mode is set to Default.

Not sure if beta-related or random character save mangling; save file size is too big to upload here.

Shaan
Posts: 3
Joined: Wed Mar 25, 2015 2:03 pm
Location: Sweden
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Re: [1.6b2] Gesture of Pain prevents use of Attack on charac

#2 Post by Shaan »

I just encountered the same bug in 1.6.7. Seems to be impossible to fix within the game (tried most things I can think of, disabling sustains, restarting etc).

In the error log this seems to be what happened:

[LOG] I AM DOOMED uses #{bold}##RED#Drakeblood Strike.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit 103 vs 44 => chance to hit 100
[MIND CRIT %] 74.763640178319
[LOG] #{bold}#I AM DOOMED's mind surges with critical power!#{normal}#
checkHit 103 vs 44 => chance to hit 19.998476903476
##Use Talent Lua Error## T_WARBORN Actor: 5759 I AM DOOMED
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:164: in function </engine/interface/ActorTalents.lua:151>


ERROR:
Game version: tome-1.6.7
Addons: opt_in_adventurers-1.1.0[X!], cooldowns-1.6.0[X], items-vault-1.6.0[O], gem_transmo-1.1.0[X!], possessors-1.6.6[O], inv_tiers-1.6.0[X], ashes-urhrok-1.6.7[O], faster_rre-1.0.6[X!], hz-escorts-1.3.1[X!], cults-1.6.7[O], orcs-1.6.7[O], wield_replace-1.3.0[X!], compare-1.6.0[X]

Game version (character creation): tome-1.6.7
Lua Error: /engine/interface/GameTargeting.lua:137: /engine/interface/ActorTalents.lua:164: /engine/interface/ActorTemporaryEffects.lua:117: attempt to compare nil with number
stack traceback:
/engine/interface/ActorTemporaryEffects.lua:117: in function 'setEffect'
/data/timed_effects/mental.lua:1183: in function 'activate'
/engine/interface/ActorTemporaryEffects.lua:157: in function 'setEffect'
/data/timed_effects/other.lua:1282: in function </data/timed_effects/other.lua:1262>
/data/damage_types.lua:708: in function 'projector'
/engine/interface/ActorProject.lua:259: in function 'project'
/data/talents/cursed/gestures.lua:127: in function 'attack'
/mod/class/interface/Combat.lua:168: in function 'attackTarget'
/data-cults/talents/misc/races.lua:343: in function </data-cults/talents/misc/races.lua:336>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:162: in function </engine/interface/ActorTalents.lua:151>
At [C]:-1
At [C]:-1 error
At /engine/interface/GameTargeting.lua:137 fct
At /engine/interface/GameTargeting.lua:143 targetMode
At /engine/interface/GameTargeting.lua:280 targetMouse
At /mod/class/Game.lua:2530 fct
At /engine/Mouse.lua:71

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