Venomous Strike uses an extra turn when you use it with a ranged weapon. archeryAcquireTargets should have the parameter 'no_energy=true'.
Fix:
Change line 358 in poisons.lua
from:
Code: Select all
local targets = self:archeryAcquireTargets(nil, {one_shot=true})
Code: Select all
local targets = self:archeryAcquireTargets(nil, {no_energy=true, one_shot=true})