[1.6.0b1] DarkCrypt clone memory bug

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Relic
Halfling
Posts: 114
Joined: Mon Dec 13, 2004 4:48 pm

[1.6.0b1] DarkCrypt clone memory bug

#1 Post by Relic »

Entered the dark crypt, took a couple steps, and the clone got generated. The clone was white tile square. Tried to use a combat talent, flurry of fists, and there were pages generated of (absorbed 0) for each of the attacks and the trigger effects (AB stone missiles). Error report came up so sent that, but after clearing the level I realised I had gone from < 2G of ram to just over 5G of ram being used.

Not sure if this can be reproduced since I cleared the level.

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