So i'm playing skeleton archer 100%
First it doesn't make sense for my character to die from bleed since its 100% immun to hit
Second its a bleeding inflicted by myself which doesnt make sense since there's no trace of me hitting myself in log + i get 2 instances of bleeding in the same turn which not supposed to happen if im correct
Third it happened twice in a row thx to reassemble
Fourth im gettting hit by my own numbling poison ???????
Im really salty about this char dearh
https://imgur.com/a/Jo7G5
[LOG] Bone_tip shoots!
[ARCHERY ACQUIRE TARGETS WITH] dragonbone longbow 'Nighttooth' Abysswinnow the quiver of dragonbone arrows nil nil
[SHOOT] speed 0.8 => 800
[ARCHERY SHOOT] Bone_tip 7560 using weapon: dragonbone longbow 'Nighttooth' ammo: Abysswinnow the quiver of dragonbone arrows offweapon: nil pf_weapon: nil
[ARCHERY SHOOT dofire] Shooting weapon: dragonbone longbow 'Nighttooth' to: 12 11
Adding entity 14514 after 7560
Projectile slowing down from 10
Projectile slowing down to 20.7
[LOG] Forge-giant's cleansing fire area effect hits #fbd578#Bone_tip#LAST# for #LIGHT_RED#20 fire#LAST# damage.
checkHit 48.594739025712 14.2
=> chance to hit 88.328675230231
temporal stalker 7893 dumb ai talents can use Infusion: Movement T_INFUSION:_MOVEMENT_2
temporal stalker 7893 dumb ai talents can use Shadow Dance T_SHADOW_DANCE
dumb ai uses T_INFUSION:_MOVEMENT_2
[ATTACK ARCHERY] 14514 to forge-giant :: 338.27663375055 88 32 :: 1.4079215610874
checkHit 85 vs 46 => chance to hit 100
[ATTACK ARCHERY] raw dam 338.27663375055 versus 32 with APR 88
[ATTACK ARCHERY] after armor 338.27663375055
[ATTACK ARCHERY] after range 449
[PHYS CRIT %] axe accuracy bonus 85 46 = 7.8
[PHYS CRIT %] 100
[ATTACK ARCHERY] after crit 1185.36
[ATTACK ARCHERY] after mult 1668.8939016506
[ATTACK ARCHERY] after hook 1668.8939016506
[LOG] #{bold}#Bone_tip's Shoot performs a ranged critical strike against Forge-giant!#{normal}#
Loading entities file from memory /data/general/npcs/major-demon.lua
Loading entities file from memory /data-ashes-urhrok/general/npcs/major-demon.lua
[ATTACK ARCHERY] 14514 to dolleg :: 338.27663375055 88 26 :: 1.4079215610874
checkHit 85 vs 8 => chance to hit 100
[ATTACK ARCHERY] raw dam 338.27663375055 versus 26 with APR 88
[ATTACK ARCHERY] after armor 338.27663375055
[ATTACK ARCHERY] after range 392
[PHYS CRIT %] axe accuracy bonus 85 8 = 10
[PHYS CRIT %] 100
[ATTACK ARCHERY] after crit 1034.88
[ATTACK ARCHERY] after mult 1457.0298651382
[ATTACK ARCHERY] after hook 1457.0298651382
[LOG] #{bold}#Bone_tip's Shoot performs a ranged critical strike against Dolleg!#{normal}#
Loading entities file from memory /data/general/npcs/major-demon.lua
Loading entities file from memory /data-ashes-urhrok/general/npcs/major-demon.lua
[TOME ENTITY FILTER] selected Ego 38.563655943857 65.5
[TOME ENTITY FILTER] selected Ego 31.775630542723 65.5
fight: voratun waraxe of paradox balanced voratun longsword :: nil MAINHAND
fight: voratun waraxe of paradox balanced voratun longsword :: nil OFFHAND
Loading tile from tileset /data/gfx/shockbolt/invis.png
Loading tile from tileset /data/gfx/shockbolt/npc/demon_major_daelach.png
[LOG] You collect a new ingredient: #LIGHT_GREEN##UID:6:0#vial of greater demon bile (1)#WHITE#.
checkHit 30 vs 129 => chance to hit 0
[LOG] You collect a new ingredient: #LIGHT_GREEN##UID:6:0#vial of greater demon bile (1)#WHITE#.
checkHit 40 vs 129 => chance to hit 0
[LOG] Bone_tip's Shoot hits Dolleg for #{bold}##aaaaaa#3409 physical#{normal}##LAST# damage.
[LOG] Venomous Ammunition hits Dolleg for #LIGHT_GREEN#45 nature#LAST# damage.
[LOG] #UID:7560:0##fbd578#Bone_tip#LAST# hits Forge-giant for #{bold}##aaaaaa#3865 physical#{normal}##LAST# damage.
[LOG] #{bold}##UID:7560:0##fbd578#Bone_tip#LAST# killed Forge-giant!#{normal}#
[LOG] #{bold}#Venomous Ammunition killed Dolleg!#{normal}#
orc necromancer 7938 dumb ai talents can use Orcish Fury T_ORC_FURY
orc necromancer 7938 dumb ai talents can use Rune: Shielding T_RUNE:_SHIELDING_1
dumb ai uses T_ORC_FURY
[useTalent] TALENT FAILED: T_ORC_FURY for orc necromancer 7938 true
checkHit 48.594739025712 14.2
=> chance to hit 88.328675230231
[LOG]
[LOG] Burning from Forge-giant hits #fbd578#Bone_tip#LAST# for #LIGHT_RED#46 fire#LAST# damage.
[TARGET] Passing target thaurhereg from daelach to Bone_tip
[SPELL] friendly fire chance 100
[ATTACK] attacking with (mainhand) balanced voratun longsword
[ATTACK] to Bone_tip :: 124.42975029284 6 37 55 vs. 80 :: 1.1708203932499
[ATTACK] after melee attack bonus hooks and callbacks :: 124.42975029284 6 37 55 vs. 80 :: 1.1708203932499
checkHit 55 vs 80 => chance to hit 0
[LOG] Something misses #fbd578#Bone_tip#LAST#.
[ATTACK] attacking with (offhand) voratun waraxe of paradox
[ATTACK] to Bone_tip :: 122.86297685906 6 37 55 vs. 80 :: 0.90004494674753
[ATTACK] after melee attack bonus hooks and callbacks :: 122.86297685906 6 37 55 vs. 80 :: 0.90004494674753
[ARCHERY ACQUIRE TARGETS WITH] dragonbone longbow 'Nighttooth' Abysswinnow the quiver of dragonbone arrows nil nil
[SHOOT] speed 0.8 => 800
[ARCHERY SHOOT] Bone_tip 7560 using weapon: dragonbone longbow 'Nighttooth' ammo: Abysswinnow the quiver of dragonbone arrows offweapon: nil pf_weapon: nil
[ARCHERY SHOOT dofire] Shooting weapon: dragonbone longbow 'Nighttooth' to: 12 10
Adding entity 14552 after 7560
Projectile slowing down from 10
Projectile slowing down to 20.7
[LOG] #fbd578#Bone_tip#LAST# repels an attack from Something.
[LOG] Bone_tip resists the blow!
[LOG] Numbing Poison from Bone_tip hits #fbd578#Bone_tip#LAST# for #LIGHT_GREEN#40 nature#LAST# damage.
checkHit 48.594739025712 14.2
=> chance to hit 88.328675230231
Loading tile from tileset /data/gfx/shockbolt/object/sword_voratun.png
[ATTACK ARCHERY] 14552 to daelach :: 338.27663375055 88 12 :: 0.55327043465311
checkHit 85 vs 27 => chance to hit 100
[ATTACK ARCHERY] raw dam 338.27663375055 versus 12 with APR 88
[ATTACK ARCHERY] after armor 338.27663375055
[ATTACK ARCHERY] after range 379
[PHYS CRIT %] axe accuracy bonus 85 27 = 10
[PHYS CRIT %] 100
[ATTACK ARCHERY] after crit 1000.56
[ATTACK ARCHERY] after mult 553.58026609652
[ATTACK ARCHERY] after hook 553.58026609652
[LOG] #{bold}#Bone_tip's Intuitive Shots performs a ranged critical strike against Daelach!#{normal}#
[LOG] Daelach shrugs off the critical damage!
checkHit 52 vs 23 => chance to hit 95
checkHit 52 vs 26 => chance to hit 95
checkHit 40 vs 85 => chance to hit 0
[LOG] Daelach is crippled.
[LOG] Venomous Ammunition hits Daelach for #LIGHT_GREEN#36 nature#LAST#, #LIGHT_GREEN#112 nature#LAST# (148 total damage).
[LOG] Bone_tip's Intuitive Shots hits Daelach for #aaaaaa#487 physical#LAST#, #DARK_GREEN#8 blight#LAST#, #1133F3#27 cold#LAST#, #DARK_GREEN#8 blight#LAST#, #YELLOW#3 mind#LAST#, #LIGHT_RED#7 fire#LAST# (539 total damage).
[LOG] Bone_tip's Intuitive Shots hits Something for #SLATE#(9 to bones)#LAST#, #DARK_GREEN#0 blight#LAST#, #SLATE#(4 to bones)#LAST#, #YELLOW#0 mind#LAST#, #SLATE#(9 to bones)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG] Bone_tip's Intuitive Shots hits Something for #LIGHT_RED#9 fire#LAST# damage.
[LOG] Bone_tip is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 67
*p 67: Uniform: 0: 8B52 beamColor1
*p 67: Uniform: 1: 8B52 beamColor2
*p 67: Uniform: 2: 1406 beamsCount
*p 67: Uniform: 3: 8B52 circleColor
*p 67: Uniform: 4: 1406 circleDescendSpeed
*p 67: Uniform: 5: 1406 circleRotationSpeed
*p 67: Uniform: 6: 1406 noup
*p 67: Uniform: 7: 8B5E tex
*p 67: Uniform: 8: 1406 tick
*p 67: Uniform: 9: 1406 tick_start
*p 67: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 68
*p 68: Uniform: 0: 8B52 beamColor1
*p 68: Uniform: 1: 8B52 beamColor2
*p 68: Uniform: 2: 1406 beamsCount
*p 68: Uniform: 3: 8B52 circleColor
*p 68: Uniform: 4: 1406 circleDescendSpeed
*p 68: Uniform: 5: 1406 circleRotationSpeed
*p 68: Uniform: 6: 1406 noup
*p 68: Uniform: 7: 8B5E tex
*p 68: Uniform: 8: 1406 tick
*p 68: Uniform: 9: 1406 tick_start
*p 68: Uniform: 10: 1406 time_factor
[LOG] Numbing Poison from Bone_tip hits Daelach for #LIGHT_GREEN#36 nature#LAST# damage.
[LOG] Bleeding from Bone_tip hits #fbd578#Bone_tip#LAST# for #aaaaaa#1026 physical#LAST# damage.
Loading tile from tileset /data/gfx/effects/recovery.png
[LOG] Temporal stalker slows down.
[ATTACK] attacking with innate combat
[ATTACK] to Bone_tip :: 85.15559068913 25 37 63 vs. 80 :: 1
[ATTACK] after melee attack bonus hooks and callbacks :: 85.15559068913 25 37 63 vs. 80 :: 1
checkHit 63 vs 80 => chance to hit 8
[LOG] #UID:7893:0#Temporal stalker misses #fbd578#Bone_tip#LAST#.
orc necromancer 7938 dumb ai talents can use Orcish Fury T_ORC_FURY
orc necromancer 7938 dumb ai talents can use Rune: Heat Beam T_RUNE:_HEAT_BEAM_2
orc necromancer 7938 dumb ai talents can use Create Minions T_CREATE_MINIONS
orc necromancer 7938 dumb ai talents can use Invoke Darkness T_INVOKE_DARKNESS
orc necromancer 7938 dumb ai talents can use Rigor Mortis T_RIGOR_MORTIS
orc necromancer 7938 dumb ai talents can use Rune: Shielding T_RUNE:_SHIELDING_1
dumb ai uses T_INVOKE_DARKNESS
[SPELL CRIT %] 16
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
Deleting shader 34 (is clone 1)
[ONLINE PROFILE] saved character 887de706-667a-456a-b1cd-f5809d64939d
[PROFILE] filtering save of scores to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[COROUTINE] registering savefilepipe thread: 0x20e1dee0
[LOG] Bone_tip deactivates Chant of Fortitude.
[LOG] Bone_tip deactivates Venomous Ammunition.
[LOG] Bone_tip deactivates Trained Reactions.
[LOG] Bone_tip deactivates Intuitive Shots.
[LOG] Bone_tip stops burning.
[LOG] Bone_tip has finished recovering.
[LOG] Bone_tip deactivates Aim.
[ONLINE PROFILE] saved character 887de706-667a-456a-b1cd-f5809d64939d
Saving JSON true
[LOG] Saving game...
[ONLINE PROFILE] saved character 887de706-667a-456a-b1cd-f5809d64939d
[SOUND] loading from /data/sound/actions/death.ogg :=: sound "/data/sound/actions/death.ogg" : <static>
[LOG] Bleeding from Bone_tip hits #fbd578#Bone_tip#LAST# for #aaaaaa#824 physical#LAST# damage.
[LOG] #{bold}#Bone_tip the level 47 skeleton archer was raked to death by himself in an act of extreme incompetence on level 3 of Rak'shor Pride.#{normal}#
https://imgur.com/a/cOBIo
[LOG] Bone_tip shoots!
[ARCHERY ACQUIRE TARGETS WITH] dragonbone longbow 'Nighttooth' Abysswinnow the quiver of dragonbone arrows nil nil
[SHOOT] speed 0.8 => 800
[ARCHERY SHOOT] Bone_tip 7560 using weapon: dragonbone longbow 'Nighttooth' ammo: Abysswinnow the quiver of dragonbone arrows offweapon: nil pf_weapon: nil
[ARCHERY SHOOT dofire] Shooting weapon: dragonbone longbow 'Nighttooth' to: 12 10
Adding entity 20309 after 7560
[ATTACK ARCHERY] 20309 to daelach :: 331.55891715569 88 12 :: 1
checkHit 75 vs 27 => chance to hit 100
[ATTACK ARCHERY] raw dam 331.55891715569 versus 12 with APR 88
[ATTACK ARCHERY] after armor 331.55891715569
[ATTACK ARCHERY] after range 425
[PHYS CRIT %] axe accuracy bonus 75 27 = 9.6
[PHYS CRIT %] 100
[ATTACK ARCHERY] after crit 1037
[ATTACK ARCHERY] after mult 1037
[ATTACK ARCHERY] after hook 1037
[LOG] #{bold}#Bone_tip's Shoot performs a ranged critical strike against Daelach!#{normal}#
Loading entities file from memory /data/general/npcs/major-demon.lua
Loading entities file from memory /data-ashes-urhrok/general/npcs/major-demon.lua
[LOG] #VIOLET#A demon steps out of the portal!
[LOG] You collect a new ingredient: #LIGHT_GREEN##UID:6:0#vial of greater demon bile (1)#WHITE#.
[LOG] Bone_tip's Shoot hits Daelach for #{bold}##aaaaaa#2407 physical#{normal}##LAST# damage.
[LOG] #{bold}#Bone_tip's Shoot killed Daelach!#{normal}#
[LOG] Numbing Poison from Bone_tip hits #fbd578#Bone_tip#LAST# for #SLATE#(35 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to Bone_tip :: 85.15559068913 25 37 63 vs. 73 :: 1
[ATTACK] after melee attack bonus hooks and callbacks :: 85.15559068913 25 37 63 vs. 73 :: 1
checkHit 63 vs 73 => chance to hit 25
[LOG] #UID:7893:0#Temporal stalker misses #fbd578#Bone_tip#LAST#.
[LOG] Your shield crumbles under the damage!
[LOG] The shield around Bone_tip crumbles.
[LOG] Bleeding from Bone_tip hits #fbd578#Bone_tip#LAST# for #SLATE#(807 absorbed)#LAST#, #aaaaaa#219 physical#LAST# (219 total damage).
checkHit 48.594739025712 14.2
=> chance to hit 88.328675230231
[LOG]
[LOG] Bone_tip shoots!
[ARCHERY ACQUIRE TARGETS WITH] dragonbone longbow 'Nighttooth' Abysswinnow the quiver of dragonbone arrows nil nil
[SHOOT] speed 0.8 => 800
[ARCHERY SHOOT] Bone_tip 7560 using weapon: dragonbone longbow 'Nighttooth' ammo: Abysswinnow the quiver of dragonbone arrows offweapon: nil pf_weapon: nil
[ARCHERY SHOOT dofire] Shooting weapon: dragonbone longbow 'Nighttooth' to: 11 10
Adding entity 20326 after 7560
orc necromancer 7938 dumb ai talents can use Orcish Fury T_ORC_FURY
orc necromancer 7938 dumb ai talents can use Rune: Heat Beam T_RUNE:_HEAT_BEAM_2
orc necromancer 7938 dumb ai talents can use Create Minions T_CREATE_MINIONS
orc necromancer 7938 dumb ai talents can use Rigor Mortis T_RIGOR_MORTIS
orc necromancer 7938 dumb ai talents can use Rune: Shielding T_RUNE:_SHIELDING_1
dumb ai uses T_CREATE_MINIONS
[TOME ENTITY FILTER] selected Double Ego 16.929066551483 20.5
[TOME ENTITY FILTER] selected basic 78.476891148132 103.5
Loading entities file from file /data/general/objects/egos/shield.lua
fight: voratun shield chilling voratun longsword of phasing :: nil OFFHAND
[TOME ENTITY FILTER] selected basic 87.472610481892 103.5
Loading entities file from file /data/general/objects/egos/heavy-armor.lua
Loading entities file from file /data/general/objects/egos/armor.lua
fight: voratun mail armour chilling voratun longsword of phasing :: nil BODY
fight: voratun mail armour voratun shield :: nil BODY
[TOME ENTITY FILTER] selected Ego 22.804250690458 65.5
Loading tile from tileset /data/gfx/shockbolt/npc/skeleton_warrior.png
[TOME ENTITY FILTER] selected Ego 29.042024766687 65.5
[TOME ENTITY FILTER] selected Ego 51.591472614229 65.5
fight: voratun shield of fire resistance (#RESIST#) stralite longsword of massacre :: nil OFFHAND
[TOME ENTITY FILTER] selected basic 98.570719419762 103.5
fight: voratun mail armour stralite longsword of massacre :: nil BODY
fight: voratun mail armour voratun shield of fire resistance (#RESIST#) :: nil BODY
[TOME ENTITY FILTER] selected Ego 33.614357732845 65.5
[TOME ENTITY FILTER] selected Double Ego 17.096267700916 20.5
[TOME ENTITY FILTER] selected Uniques 0.4172898025525 0.5
[ActorObjectUse] useObjectEnable: Champion's Will by skeleton warrior inven/slot 2 nil
Added unique mod.class.Object/Champion's Will :: 1
[ATTACK ARCHERY] 20326 to temporal stalker :: 331.55891715569 88 10 :: 1
checkHit 75 vs 32 => chance to hit 100
[ATTACK ARCHERY] raw dam 331.55891715569 versus 10 with APR 88
[ATTACK ARCHERY] after armor 331.55891715569
[ATTACK ARCHERY] after range 405
[PHYS CRIT %] axe accuracy bonus 75 32 = 8.6
[PHYS CRIT %] 100
[ATTACK ARCHERY] after crit 988.2
[ATTACK ARCHERY] after mult 988.2
[ATTACK ARCHERY] after hook 988.2
[LOG] #{bold}#Bone_tip's Shoot performs a ranged critical strike against Temporal stalker!#{normal}#
AI took for target 20321 dúathedlen :: 7560 Bone_tip 1 < 100
dúathedlen 20321 dumb ai talents can use Blood Grasp T_BLOOD_GRASP
dúathedlen 20321 dumb ai talents can use Attack T_ATTACK
dúathedlen 20321 dumb ai talents can use Rune: Biting Gale T_RUNE:_BITING_GALE_1
dúathedlen 20321 dumb ai talents can use Darkness T_DARKNESS
dumb ai uses T_DARKNESS
[LOG] Dúathedlen uses Darkness.
[LOG] Bone_tip's Shoot hits Temporal stalker for #{bold}##aaaaaa#2308 physical#{normal}##LAST# damage.
[LOG] #{bold}#Bone_tip's Shoot killed Temporal stalker!#{normal}#
[LOG] Bleeding from Bone_tip hits #fbd578#Bone_tip#LAST# for #aaaaaa#824 physical#LAST# damage.
[LOG] #00ff00##UID:493:0#Talent Steady Shot is ready to use.
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] saved character 887de706-667a-456a-b1cd-f5809d64939d
[PROFILE] filtering save of scores to profile online
[PROFILE] mounted online on /current-profile
[USERCHAT] channel achievement Absolute tome Level 10 (Insane (Roguelike) difficulty) false false
[PROFILE] unmounted online from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[USERCHAT] channel achievement upel tome Utterly Destroyed false false
[COROUTINE] registering savefilepipe thread: 0x2e50afc0
[ONLINE PROFILE] saved character 887de706-667a-456a-b1cd-f5809d64939d
Saving JSON true
[LOG] Saving game...
[ONLINE PROFILE] saved character 887de706-667a-456a-b1cd-f5809d64939d
[LOG] Bleeding from Bone_tip hits #fbd578#Bone_tip#LAST# for #aaaaaa#1026 physical#LAST# damage.
[LOG] #{bold}#Bone_tip the level 47 skeleton archer was skewered to death by himself in an act of extreme incompetence on level 3 of Rak'shor Pride.#{normal}#
irrational death from self damage
Moderator: Moderator
Re: irrational death from self damage
the only explanation i have to this death is that one of the mob had rogue plight. and that rogue plight bypass any resist check which doesn't make sense....
Re: irrational death from self damage
yea thought about rogue plight toopocas2 wrote:the only explanation i have to this death is that one of the mob had rogue plight. and that rogue plight bypass any resist check which doesn't make sense....
Topics of my winners:
[39106] [39570] [40395] [40528] [41077] [47980] [48042][48533]
My characters: https://te4.org/user/77557/characters
[39106] [39570] [40395] [40528] [41077] [47980] [48042][48533]
My characters: https://te4.org/user/77557/characters