Modifying a Time Skip tile destroys that actor
One of my temporal clones timeskipped Urkis, then I triggered Anomaly: Entomb. Figuring it would buy me some turns, I dropped it on the time skip tile. Instead of wrapping around him, the stone walls overwrote Urkis entirely. Once they faded away, he was nowhere to be seen. (I wandered level with Track, nothing doing.)
Attenuating(?) Harkor'zun's last fragment blocks his spawn[/i]
Lua Error: /data/general/npcs/xorn.lua:140: attempt to perform arithmetic on field 'add_max_life' (a nil value)
At [C]:-1 __add
At /data/general/npcs/xorn.lua:140 check
At /engine/interface/ActorLife.lua:91 die
At /mod/class/Actor.lua:2930 die
At /mod/addons/ashes-urhrok/superload/mod/class/Actor.lua:25 die
At /mod/addons/orcs/superload/mod/class/Actor.lua:123 die
At /data/general/npcs/xorn.lua:149 check
At /engine/interface/ActorLife.lua:91 die
At /mod/class/Actor.lua:2930 die
At /mod/addons/ashes-urhrok/superload/mod/class/Actor.lua:25 die
At /mod/addons/orcs/superload/mod/class/Actor.lua:123 die
At /data/timed_effects/magical.lua:3412 callEffect
At /mod/class/Actor.lua:5186
At /mod/class/Actor.lua:2797 onTakeHit
At /mod/class/NPC.lua:331 onTakeHit
At /mod/class/interface/ActorLife.lua:42 takeHit
At /mod/class/Actor.lua:2840 takeHit
At /data/damage_types.lua:491 defaultProjector
At /data/damage_types.lua:928 projector
At /data/timed_effects/magical.lua:3421 on_timeout
At /engine/interface/ActorTemporaryEffects.lua:85 timedEffects
At /mod/class/NPC.lua:324 timedEffects
At /mod/class/Actor.lua:573 actBase
At /engine/GameEnergyBased.lua:119 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1386
Got the above traceback when attenuate killed Harkor'zun's last fragment.
I'm honestly amazed that I managed to go into a floor and miss loot from two bosses.