1.5. Striking stance trouble

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JymyDan
Wayist
Posts: 17
Joined: Fri Feb 06, 2015 9:14 pm

1.5. Striking stance trouble

#1 Post by JymyDan »

I have brawler who has advanced to late game. I rarely got errors with him before, but now after loading my character I get infinite loop of lua errors as game tries to autorestart striking stance. I use Restart substains addon. Using any brawler strike or right clicking striking stance talent in order to deactivate auto restart causes lua error. I also get lua error when I load that ill fated save. Hitting enemy with dirty fighting doesn´t cause any errors.

[LOG] Kenshiro activates Striking Stance.
##Use Talent Lua Error## T_STRIKING_STANCE Actor: 7250 Kenshiro
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:192: /data/talents/techniques/pugilism.lua:51: attempt to call global 'cancelStances' (a nil value)
stack traceback:
/data/talents/techniques/pugilism.lua:51: in function </data/talents/techniques/pugilism.lua:50>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:191: in function </engine/interface/ActorTalents.lua:180>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:322 useTalent
At /mod/class/Player.lua:906 fct
At /mod/class/Player.lua:930 automaticTalents
At /mod/addons/improved-restauto/superload/mod/class/Actor.lua:141 act
At /mod/class/Player.lua:373 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1386
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------

Micbran
Sher'Tul
Posts: 1154
Joined: Sun Jun 15, 2014 12:19 am
Location: Yeehaw, pardner

Re: 1.5. Striking stance trouble

#2 Post by Micbran »

Looks more like an addon issue than an issue with the main game.
A little bit of a starters guide written by yours truly here.

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