-choosing Create Minions when assuming a form is currently a "trap" as it cannot be used without the aura
-various healing or healing-related talents can also be chosen, essentially losing you a slot for that form
-activating Blurred Mortality sets you on the Lichform quest
-assuming a form with Tricks of the Trade will permanently open the Scoundrel tree
-minions created with Psionic Minion will happily gun you down with their talents if you're between them and their target (not a bug??)
-the speed bonus from Full Control takes into account the body's base speed rather than the difference between 100% and etc., resulting in +50% or more to all speeds while transformed, which is hilariously overpowered
-the tiles of assumed forms update very slowly with regard to graphical effects like damage shields and the swirly blade effect of e.g. Death Dance, sometimes causing the latter to "stick" until assuming player's natural form
-choosing to discard only the "most damaged" of a stack of bodies will still discard all of them
-resting or autoexploring while transformed sometimes waits indefinitely
-Spacetime Tuning can act kind of weird while transformed
-you can attempt to possess summoned enemies even though they don't get added??
-rune and infusion talents show up in the list of active talents when viewing a form, but you don't get them
-related to above? talents granted by equipment (e.g. Strike from wands, Block from shields) also show up, but CAN be selected
ETA cuz I knew I forgot it: forms of enemies that should be able to phase through walls (ghosts, xorns/xarens, et al.) will burrow through walls instead
ETA more bugs
-Retch still damages the player even in undead forms
-summons created through the Summon talent often choose the player as a target, rather than enemies
(please direct all strongly-worded complaints to DarkGod, he put me up to this)

