Steamguns and range bonuses

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TheRani
Archmage
Posts: 321
Joined: Sun Jan 16, 2011 7:25 pm

Steamguns and range bonuses

#1 Post by TheRani »

When you take a sling that has an ego that grants it extra range, and turn it into a steamgun, the steamgun has the same ego, but it doesn't actually have the corresponding range bonus.

TheRani
Archmage
Posts: 321
Joined: Sun Jan 16, 2011 7:25 pm

Re: Steamguns and range bonuses

#2 Post by TheRani »

TheRani wrote:When you take a sling that has an ego that grants it extra range, and turn it into a steamgun, the steamgun has the same ego, but it doesn't actually have the corresponding range bonus.
As of 1.5.3, if you try to craft a steamgun from a sling that is "fungal", the resulting steamgun doesn't have the regeneration ability that the original sling had.

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