Cornac Adventurers start w/ 3 instead of 4 Generic Points...
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Cornac Adventurers start w/ 3 instead of 4 Generic Points...
I think this is completely unfair, Cornac Human Adventurers get 3 Generic Points and no Race Category(s) to start by default, all the other Races get 4 Generic Points as well as their Race Category to start. !?
(Btw, I'm not confusing Generic with Category points, the Category Point setting is fair imho, what's not fair are the Generic points. If the Cornac spends that one extra Category Point to activate a Category then you see the unfairness right off, a Cornac then has 3 Generics and others have 4 Generics at that moment.)
(Btw, I'm not confusing Generic with Category points, the Category Point setting is fair imho, what's not fair are the Generic points. If the Cornac spends that one extra Category Point to activate a Category then you see the unfairness right off, a Cornac then has 3 Generics and others have 4 Generics at that moment.)
Last edited by Cor'e =) on Mon Apr 04, 2016 2:15 am, edited 1 time in total.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
edit. delete.
(misread, misunderstood)
(misread, misunderstood)
Last edited by Radon26 on Sun Apr 03, 2016 12:13 pm, edited 4 times in total.
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- Archmage
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Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
I think non-Adventurer Cornacs don't get extra, they get the same - they start with 1 extra Category Point, but then they don't start with an unlocked Race Tree because they don't have one. It seems this is exacerbated with Adventurer Cornacs, or it could be a bug.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
I don't see a problem. 8 category points, 3 generic and 5 class points. That's enough to unlock 3 generic trees and 5 class trees and put a point into each.
A little bit of a starters guide written by yours truly here.
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- Archmage
- Posts: 366
- Joined: Sat Dec 13, 2014 3:38 pm
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
I see. The OP must have confused generic points with category points, and then I just assumed category points.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
Please, I'm not confusing Generic with Category points, the Category Point setting is fair imho, what's not fair are the Generic points. If the Cornac spends that one extra Category Point to activate a Category then you see the unfairness right off, a Cornac then has 3 Generics and others have 4 Generics at that moment.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
does cornac gets to spend that 1 generic for other classes?
well, the think about racial, is that they are things they were sort of born with. they didn't have to learn them.
cornac doesn't have that one extra skill, and instead, he has flexibility.
although, if they end up getting that 1 point, i wont complain.
well, the think about racial, is that they are things they were sort of born with. they didn't have to learn them.
cornac doesn't have that one extra skill, and instead, he has flexibility.
although, if they end up getting that 1 point, i wont complain.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
Well, the others get a hell'of a bonus, only i don't see that as fair; or better put, i see little reason to take that additional point loss in gameplay and play as a Cornac Adventurer. Why should it suck to be a human(?), that point is needed at the start to be fair imho, otherwise things do get unbalanced for them.
Racially speaking, afaik all the races get 4 Generics at start (i know Higher & Yeek do), what's the racial issue with Cornac Humans having one less point, i really thought their difference was being born with no Racial Category, so they get to choose one with that extra Category Point, but why the Generic Point loss as well?
Racially speaking, afaik all the races get 4 Generics at start (i know Higher & Yeek do), what's the racial issue with Cornac Humans having one less point, i really thought their difference was being born with no Racial Category, so they get to choose one with that extra Category Point, but why the Generic Point loss as well?
Last edited by Cor'e =) on Mon Apr 04, 2016 2:35 am, edited 1 time in total.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
Because they get a flipping category point instead and save generics because they DON'T have a racial tree.
A little bit of a starters guide written by yours truly here.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
Really, that's your point, I just don't see the logic there, how are they saving Generics?
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
To put it bluntly, I think you're over-valuing that extra generic point:
1) By level fifty, cornac adventures generally have 45-50 generic points. Is there really ever a situation where one generic point means the difference?
2) The extra category point easily makes up for the generic point. Even if you see the others races as "using the category point for the racial tree," cornac's can use that category point for a different talent tree. This basically means that cornacs can be more flexible with what talent trees they want, which is a pretty good deal for only one generic point.
1) By level fifty, cornac adventures generally have 45-50 generic points. Is there really ever a situation where one generic point means the difference?
2) The extra category point easily makes up for the generic point. Even if you see the others races as "using the category point for the racial tree," cornac's can use that category point for a different talent tree. This basically means that cornacs can be more flexible with what talent trees they want, which is a pretty good deal for only one generic point.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
Well, it's a pretty good deal for being Cornac human to replace the Racial Tree for a choice at any another tree, and that +1 fairness Generic Point i mention in this thread won't matter at Level 50, but it sure as heck does at Level 1 when you start off.
It's pretty clearly a deficit that i though it was a BUG, but i guess i'm being put in front of the well-entrenched status quo, i thought my logic would enlighten things, at least Radon26 said he won't complain if Cornacs get that point...
Who makes the decisions on bugs for all this? I can just say that Cornacs drop to the bottom of my Adventuring Race list without a fix, possibly also for my playing list completely if this error/glitch/over-sight/bug or whatever, does not get resolved in a fair balancing way.
It's pretty clearly a deficit that i though it was a BUG, but i guess i'm being put in front of the well-entrenched status quo, i thought my logic would enlighten things, at least Radon26 said he won't complain if Cornacs get that point...
Who makes the decisions on bugs for all this? I can just say that Cornacs drop to the bottom of my Adventuring Race list without a fix, possibly also for my playing list completely if this error/glitch/over-sight/bug or whatever, does not get resolved in a fair balancing way.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
Well, that's your opinion and you are entitled to it.
They save generics by not having a racial tree. Cmon, if you have a racial tree... You are going to put points into it.Cor'e =) wrote:Really, that's your point, I just don't see the logic there, how are they saving Generics?
A little bit of a starters guide written by yours truly here.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
I agree, like ANY Category, only as a Cornac you get 1 less Generic Point to do that.
Re: Cornac Adventurers start w/ 3 instead of 4 Generic Point
But what can be unlocked by a category point doesn't have to be a generic. Look, it might be an oversight, it might be intended or it might just be spaghetti code, I don't think, even in early game, that one less generic point severely impacts play. Unless you really need phase door level 5.
A little bit of a starters guide written by yours truly here.