Lua Error when loading Saves

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
FreePaperclips
Higher
Posts: 53
Joined: Tue Jan 27, 2015 8:50 am

Lua Error when loading Saves

#1 Post by FreePaperclips »

Edit: OK now I'm getting it when starting a new game. This is troubling.

When loading saves from 1.4.3 or older the game will load to 100% and then hang. I've tried disabling different video options and add-ons, and even a fresh install but nothing seems to work.

Backwards compatibility is not a priority for the design team, I know, so I'm just posting this in case the error pops up in a different context.

Thanks.

Code: Select all

[GAME] Creating FBOs
Loading savefile 	/save//
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=5500]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 21: Uniform: 0: 1406 alpha
*p 21: Uniform: 1: 1406 flameScale
*p 21: Uniform: 2: 1406 tick
*p 21: Uniform: 3: 1406 time_factor
*p 21: Uniform: 4: 8B5E flames
*p 21: Uniform: 5: 8B5E tex
Lua Error: /engine/Particles.lua:63: cannot open /data/gfx/particles/steam_generator_fumes.lua: No error
	At [C]:-1 
	At [C]:-1 error
	At /engine/Particles.lua:63 loaded
	At /engine/Savefile.lua:493 loadWorld
	At /engine/Module.lua:1008 instanciate
	At /engine/utils.lua:2221 showMainMenu
	At /engine/init.lua:165 
	At [C]:-1 dofile
	At /loader/init.lua:217 

Post Reply