[Embers] Pain Enhancement System prodigy effect increase?

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Zicher
Thalore
Posts: 120
Joined: Mon Jun 23, 2014 1:02 pm

[Embers] Pain Enhancement System prodigy effect increase?

#1 Post by Zicher »

Hey guys,

I picked up the Pain Enhancement System as my level 30 prodigy, and to my amazement I found out that it keeps on increasing it's bonuses as long as you keep scoring crits.

From the prodigy's description I would judge that once you score a melee crit and this prodigy activates, the game would take 40% of your current Strength, add this number to all six primary attributes (including Strength itself) and keep these new values for 6 turns. Instead, it seems that when you score another melee crit while this effect is active, the effect activates again, but this time it takes 40% of your increased Strength from the previous activation.

Here is an example of my char in the middle of an ambush (I already won this one and don't plan to return to it). See the Effects section, with the prodigy effect stating "All stats increased by 110." I observed for a few turns before leaving the save as it is, and the number steadily grew (90, 104 and finally 110, and most likely before that as well).

Needless to say, in longer fights and with high critrate (which itself is boosted from the Cunning increase) this can easily send the primary attributes through the roof. While I definitely enjoyed this nicely overpowered effect, I believe it's not the intended behavior.
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