[1.4.4]Command Hounds:Breathe

Where bugs go to lie down and rest

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ToME4Tim
Low Yeek
Posts: 5
Joined: Mon Jul 22, 2013 1:31 am

[1.4.4]Command Hounds:Breathe

#1 Post by ToME4Tim »

I cast command hounds breathe. I believe all of my hounds were out of LOS (although i could see them via precognition); not sure if this is relevant. This appeared to start an infinite loop. The screen began to flash to black repeatedly until i force quit. The following Lua Error was repeated many times sequentially in the log file (there was no stack traceback):

[LOG] The Doctor casts Command Hounds: Breathe.
Lua Error: /engine/Target.lua:136: attempt to perform arithmetic on field 'x' (a nil value)
At [C]:-1 __sub
At /engine/Target.lua:136 display
At /mod/class/Game.lua:1522 displayMap
At /mod/class/uiset/Minimalist.lua:1943 display
At /mod/class/Game.lua:1584

I saved the log file, in case any more of it is useful.

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: [1.4.4]Command Hounds:Breathe

#2 Post by Radon26 »

well, using the acid AoE does provokes the slimes to spit properly regardless of the line of sight, so that is unlikely to matter...

but damn the chronomancers and their world shattering anomalies.

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