So I've played a bunch of TW and gotten used to how the ranged combat works. When the ranged weapon is out you use it when you click an enemy when its not equipped you move instead.
If I am on a rogue I can use Q to switch weapons which activates the shoot skill and I can use shoot but only if I click shoot and then click the enemy, Clicking the enemy does not shoot as I would expect but instead it moves my character toward the enemy, This has gotten my rogue attempts killed countless times as I rely on ranged combat to survive the early levels of my rogue.
I suggest making it so if the player has manually switched to a ranged weapon that it acts like you have a ranged weapon equipped and not like you have a melee weapon equipped, Shooting instead of moving until the melee weapon is re-equipped and the shoot skill deactivated.
Rogue ranged combat inconsistant with TW ranged.
Moderator: Moderator
Re: Rogue ranged combat inconsistant with TW ranged.
This would be a good idea.
My feedback meter decays into coding. Give me feedback and I make mods.