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local lev = self:level_adjust_level(level, self, type) + (add_level or 0)
Searching te4-1.3.3.team and tome-1.3.3.team turns up
- te4-1.3.3.team engine/Zone.lua line 208
- tome-1.3.3.team tome\data\damage_types.lua line 616
- tome-1.3.3.team tome\data\general\events\damp-cave.lua line 34
- tome-1.3.3.team tome\data\general\events\drake-cave.lua line 41
- tome-1.3.3.team tome\data\general\events\fearscape-portal.lua line 49
- tome-1.3.3.team tome\data\general\events\naga-portal.lua line line 51
- tome-1.3.3.team tome\data\general\events\old-battle-field.lua line 47
- tome-1.3.3.team tome\data\general\events\rat-lich.lua line 97
- tome-1.3.3.team tome\data\timed_effects\floor.lua lines 57, 99, 109, 129
- tome-1.3.3.team tome\mod\class\GameState.lua lines 1477, 1482, 1534