Cease to exist possible drop bag.

Where bugs go to lie down and rest

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GlassGo
Uruivellas
Posts: 732
Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

Cease to exist possible drop bag.

#1 Post by GlassGo »

I killed mob with Cease to exist, and noticed that he dropped artefact dagger, but after char returned in main timeline there was no artefact drop. Killed him again - again no artefact drop.
English isn't my native language.

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Cease to exist possible drop bag.

#2 Post by Radon26 »

yeah, that's because its a spell splitting time line...
right now its "if killed, return back in time and kill it again"
maybe changing it to "target cannot die while under effect", but, "if dropped below zero, then return and kill it".
that way it wouldn't be denying the artefact.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Cease to exist possible drop bag.

#3 Post by HousePet »

You made the dagger cease to exist!
My feedback meter decays into coding. Give me feedback and I make mods.

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