Alchemist golems have the keep_inven_on_death flag, which is great for player alchemists. However, consider the following situation:
1. Rare/randboss/whatever alchemist generates.
2. Its golem is given a unique piece of equipment, such as Stormfront. This rarely occurs, but when it does it is highly visible, especially with weapons since the golem is drawn with the weapon in hand.
3. Player kills the golem. The unique is forever lost to the abyss.
This flag should probably only be on golems made for the player character, although that is an ugly special case...alternatively, just don't equip golems with uniques since those are the only equipment that monsters are ever supposed to drop anyway.
[1.3.1] Hostile golems won't drop uniques
Moderator: Moderator