Overworld movement bug

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Kirk
Wayist
Posts: 17
Joined: Tue Jun 02, 2015 4:26 pm

Overworld movement bug

#1 Post by Kirk »

I encountered a bug while trying to move a large distance in the overworld with one click, from the dwarf starting area to near the maze, it cause my game to softlock, with my character unable to move, when i tried it came up with a message saying Ran for 1 turn stop reason not moving. There are npc patrols blinking around at high speed near me as well, is there anyway this bug can be fixed, as it prevents me from doing anything in the game, the npc patrols and message saying that the time has changed still come up even when i open up menus.

Stuntofthelitter
Spiderkin
Posts: 574
Joined: Sun May 12, 2013 7:00 am

Re: Overworld movement bug

#2 Post by Stuntofthelitter »

This sounds like an annoyingly persistent issue where the player is removed from the entities table. I can fix it for you - Open a ticket, send me a copy of your save: http://tome.gatheringspot.org/hesk/
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/

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