a few releases ago, there used to be a problem with area creation. It just went on forever, you had to kill the game to get out.
I haven't seen that in a long time, but today (in 1.3.1) I ran into the same problem (or at least something with a similar result) again.
Here the (I think) relevant parts of the te4_log.txt
Code: Select all
[LOG] You gain 3.25 gold from the transmogrification of #00FF80##UID:100894:0#invisibility rune of the sneak (power 13 for 6 turns)#LAST#.
Loading zone persistance level daikara 4
Make wait background texture 693 : 1920x1200 (2048, 2048)
Wait finished, counted 0, 70 ticks
Creating level daikara 4
Make wait background texture 793 : 1920x1200 (2048, 2048)
C Map size 30:18 :: 540
C Map seens texture: 799 (60x60)
Loading entities file from memory /data/general/objects/egos/lite.lua
Loading entities file from memory /data/general/objects/egos/infusions.lua
Loading entities file from memory /data/general/objects/egos/wands.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from memory /data/general/objects/egos/wands-powers.lua
Loading entities file from memory /data/general/objects/egos/totems.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from memory /data/general/objects/egos/totems-powers.lua
Loading entities file from memory /data/general/objects/egos/torques.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from memory /data/general/objects/egos/torques-powers.lua
Loading entities file from memory /data/general/objects/egos/digger.lua
Loading entities file from memory /data/general/objects/egos/rings.lua
Loading entities file from memory /data/general/objects/egos/amulets.lua
Loading entities file from memory /data/general/objects/egos/staves.lua
Loading entities file from memory /data/general/objects/egos/mindstars.lua
Loading entities file from memory /data/general/objects/egos/weapon.lua
Loading entities file from memory /data/general/objects/egos/bow.lua
Loading entities file from memory /data/general/objects/egos/ranged.lua
Loading entities file from memory /data/general/objects/egos/ammo.lua
Loading entities file from memory /data/general/objects/egos/sling.lua
Loading entities file from memory /data/general/objects/egos/ranged.lua
Loading entities file from memory /data/general/objects/egos/shield.lua
Loading entities file from memory /data/general/objects/egos/robe.lua
Loading entities file from memory /data/general/objects/egos/light-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from memory /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from memory /data/general/objects/egos/massive-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from memory /data/general/objects/egos/helm.lua
Loading entities file from memory /data/general/objects/egos/wizard-hat.lua
Loading entities file from memory /data/general/objects/egos/light-boots.lua
Loading entities file from memory /data/general/objects/egos/boots.lua
Loading entities file from memory /data/general/objects/egos/boots.lua
Loading entities file from memory /data/general/objects/egos/gloves.lua
Loading entities file from memory /data/general/objects/egos/cloak.lua
Loading entities file from memory /data/general/objects/egos/belt.lua
Lua Error: /engine/generator/map/RoomsLoader.lua:145: attempt to index a nil value
At [C]:-1 __index
At /engine/generator/map/RoomsLoader.lua:145 makePod
At /mod/class/generator/map/Caldera.lua:51 generate
At /engine/Zone.lua:968 newLevel
At /engine/Zone.lua:898 getLevel
At /mod/class/Game.lua:928 changeLevelReal
At /mod/class/Game.lua:799 unload
At /engine/Game.lua:380 unregisterDialog
At /mod/dialogs/ShowEquipInven.lua:177
At /engine/KeyBind.lua:229 receiveKey
At /engine/ui/Dialog.lua:611 keyEvent
At /engine/ui/Dialog.lua:345
[USERCHAT] channel talk tentoir tome if you have spells that use positive energy
[USERCHAT] channel achievement EddRowe global Level 10 (Roguelike) false false
[USERCHAT] channel achievement stony3k tome Fear me not! false false
[USERCHAT] channel achievement il_buio global Size matters false false
[USERCHAT] channel achievement jakoex tome Matrix style! true true
[USERCHAT] channel achievement bubagump tome Treasure Hunter (Roguelike) false true
Deleting temp shader shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
Deleting temp shader fireflash[]
Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader lava[]
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel serial data themasterofw tome 500
[USERCHAT] channel achievement philo32b tome Sliders false true
Server latency 35