Got bad argument errors when reloading between the time branches.
Also somehow the 3rd time it reloaded (for the final branch), I was somehow blinded at the very start, while I wasn't the prior times...
(And I wasn't blinded at the end of the 2nd branch, so not sure how that happened.)
See the Threads bugs
Moderator: Moderator
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- Wyrmic
- Posts: 279
- Joined: Sun Nov 30, 2014 9:06 pm
Re: See the Threads bugs
If you can reproduce this, can you try to grab the error out of the log file as outline here? If you're running ToME from the website download the folder should be in your users folder, if you're running it from Steam it will be in your steamapps folder.
Re: See the Threads bugs
Sure, happens every time for me.
[LOG] #LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 463 (50x50; 64x64)
Lua Error: /engine/ActorsSeenDisplayMin.lua:185: bad argument #1 to 'ipairs' (table expected, got nil)
At [C]:-1
At [C]:-1 ipairs
At /engine/ActorsSeenDisplayMin.lua:185 toScreen
At /mod/class/uiset/Minimalist.lua:2125 displayNpcList
At /mod/class/uiset/Minimalist.lua:2231 display
At /mod/class/Game.lua:1568
At [C]:-1 forceRedraw
At /engine/ui/Waiter.lua:69 getWaitDisplay
At /engine/ui/Dialog.lua:53 simpleWaiter
At /mod/class/Game.lua:1181 chronoClone
At /data/timed_effects/other.lua:469
At /engine/Game.lua:290 onTickEndExecute
At /engine/Game.lua:281 tick
At /engine/GameEnergyBased.lua:58 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1259
[LOG] #LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 463 (50x50; 64x64)
Lua Error: /engine/ActorsSeenDisplayMin.lua:185: bad argument #1 to 'ipairs' (table expected, got nil)
At [C]:-1
At [C]:-1 ipairs
At /engine/ActorsSeenDisplayMin.lua:185 toScreen
At /mod/class/uiset/Minimalist.lua:2125 displayNpcList
At /mod/class/uiset/Minimalist.lua:2231 display
At /mod/class/Game.lua:1568
At [C]:-1 forceRedraw
At /engine/ui/Waiter.lua:69 getWaitDisplay
At /engine/ui/Dialog.lua:53 simpleWaiter
At /mod/class/Game.lua:1181 chronoClone
At /data/timed_effects/other.lua:469
At /engine/Game.lua:290 onTickEndExecute
At /engine/Game.lua:281 tick
At /engine/GameEnergyBased.lua:58 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1259