Unreachable area in Unknown Tunnels

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
ender4
Low Yeek
Posts: 6
Joined: Sun Mar 29, 2015 2:29 am

Unreachable area in Unknown Tunnels

#1 Post by ender4 »

I found an unreachable area in the Unknown Tunnels. I am not sure if there is some secret to get in there, but all the walls in Unknown Tunnels are undiggable. I also tried bumping all the walls around the perimeter in case there was a secret door. Screenshot below and an excerpt from the log from when I entered the Unknown Tunnels.
tome-1.3.0-1427595306.jpg
tome-1.3.0-1427595306.jpg (237.94 KiB) Viewed 1002 times

Code: Select all

Added unique	mod.class.Encounter/Lost merchant	::	1
[COROUTINE] registering	savefilepipe	thread: 0x19af9a80
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-thieves-tunnels.teaz
Loading savefile 	/save/levoena/
Loading entities file from file	/data/zones/thieves-tunnels/npcs.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from file	/data/zones/thieves-tunnels/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/thieves-tunnels/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Thundernaught into world artifacts
Importing Murath into world artifacts
Importing voratun waraxe 'Blazemire' into world artifacts
Importing Voreminor the Blazequeen into world artifacts
Importing stralite greatsword 'Daimydor' into world artifacts
Importing Duskvenom into world artifacts
Importing gold amulet 'Xotta' into world artifacts
Importing Radhethad the steel mail armour into world artifacts
Importing Sunquake into world artifacts
Importing Dawnkiller the pair of hardened leather boots into world artifacts
Importing Bokusavon into world artifacts
Importing Weepkill the gold amulet into world artifacts
Importing Scorchquench into world artifacts
Importing Prismfurnace into world artifacts
Importing voratun dagger 'Dimsweeper' into world artifacts
Importing Camahad the Starguile into world artifacts
Importing Aerovea the steel greatmaul into world artifacts
Importing drakeskin leather armour 'Tempestvenom' into world artifacts
Importing quiver of ash arrows 'Carrionwoe' into world artifacts
Importing Hanirand the Jetkarma into world artifacts
Importing stralite shield 'Shimmerblur' into world artifacts
Importing Grinirach into world artifacts
Importing hardened leather sling 'Rainglory' into world artifacts
Importing Bethoma the Dourwither into world artifacts
Importing Brightreeve the dwarven-steel shield into world artifacts
Importing Sootstrider into world artifacts
Importing dragonbone wand of firewall 'Byyayon' into world artifacts
Importing Hellquick the hardened leather gloves into world artifacts
Importing Kandur the Lavareeve into world artifacts
Importing Aregatha the ash vilestaff into world artifacts
Importing hardened leather gloves 'Skytaint' into world artifacts
Importing Neruba the yew longbow into world artifacts
Importing Glowslicer into world artifacts
Importing pouch of stralite shots 'Arolravena' into world artifacts
Importing Fulibar into world artifacts
Importing Gira the voratun mail armour into world artifacts
Importing Islisemina the steel shield into world artifacts
Importing Layilaith the Torchstreak into world artifacts
Importing Betekira the stralite amulet into world artifacts
Importing voratun amulet 'Porarerin' into world artifacts
Importing Chalehad the Kindlefist into world artifacts
Importing Hathevon into world artifacts
Importing Stormbender into world artifacts
Importing reinforced leather armour 'Ivoldavea' into world artifacts
Importing Hettematir the thorny mindstar into world artifacts
Importing Belilar the Bogswift into world artifacts
Importing Bethomira into world artifacts
Importing reinforced leather armour 'Alarain' into world artifacts
Importing Tarraruiladig the steel dagger into world artifacts
Importing Prismhunger into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/thieves-tunnels/traps.lua
Loading entities file from file	/data/general/traps/alarm.lua
Initiated zone	Unknown tunnels	with base_level	13
[ZONE] persisting to persist_last_zones	thieves-tunnels
[ZONE] forgetting old zone	rhaloren-camp
Creating level	thieves-tunnels	1
Make wait background texture 295 : 2560x1440 (4096, 2048)
C Map size 40:22 :: 880
C Map seens texture: 303 (40x40)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile	terrain/granite_wall_lichen.png
[TOME ENTITY FILTER] selected Ego	50.23527482004	75.7
[TOME ENTITY FILTER] selected basic	101.89324779953	116.7
fight: 	steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	52.184317259324	75.7
fight: 	cured leather armour of acid resistance	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of acid resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	108.0381057316	116.7
[TOME ENTITY FILTER] selected Double Ego	14.66654663393	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	61.946336502634	75.7
[TOME ENTITY FILTER] selected Ego	53.726249460793	75.7
fight: 	arcing steel dagger	steel dagger of persecution	::	nil	MAINHAND
fight: 	arcing steel dagger	steel dagger of persecution	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.338692951636	75.7
fight: 	cleansing cured leather armour	steel dagger of persecution	::	nil	BODY
fight: 	cleansing cured leather armour	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	28.856230163518	45.7
[TOME ENTITY FILTER] selected basic	104.88457003048	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Ego	50.884121228595	75.7
[TOME ENTITY FILTER] selected Double Ego	28.5371143226	45.7
fight: 	balanced steel dagger of projection	manaburning steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger of projection	manaburning steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	93.509967597855	116.7
fight: 	cured leather armour	manaburning steel dagger	::	nil	BODY
fight: 	cured leather armour	balanced steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.746239090895	116.7
[TOME ENTITY FILTER] selected basic	106.07105907639	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Random elite generating
Creating random boss 	Lisida the thief	13	level	1	classes
Adding to random boss class	Archer	Warrior
   power types: not_power_source =		power_source =	technique,technique_ranged
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Cripple	13
Random boss forbade talent because of level	Heave	13
Random boss forbade talent because of level	Dual Arrows	13
Random boss forbade talent because of level	Switch Place	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Sticky Smoke	13
Random boss forbade talent because of level	Venomous Strike	13
Random boss forbade talent because of level	Trap Launcher	13
Random boss forbade talent because of level	Bull Shot	13
Random boss forbade talent because of level	Scatter Shot	13
Random boss forbade talent because of level	Toxic Death	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Multishot	13
Random boss forbade talent because of level	Pinning Shot	13
Random boss forbade talent because of level	Empower Poisons	13
Random boss forbade talent because of level	Inertial Shot	13
Random boss forbade talent because of level	Intuitive Shots	13
Random boss forbade talent because of level	Vile Poisons	13
Random boss forbade talent because of level	Rapid Shot	13
Random boss forbade talent because of level	Volley of Arrows	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Shoot Down	13
Random boss forbade talent because of level	Strangling Shot	13
Random boss forbade talent because of level	Slow Motion	13
Random boss forbade talent because of level	Relaxed Shot	13
Random boss forbade talent because of level	Piercing Sight	13
Adding 7 random class talents to boss
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_PRECISE_STRIKES
 * talent	T_FLARE
 * talent	T_QUICK_RECOVERY
 * talent	T_CRIPPLING_SHOT
 * talent	T_WEAPONS_MASTERY
 * talent	T_KNIFE_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	9	nb_powers = 	5
 * using themes	spell,dark
 * forbid power sources:	antimagic
Creating randart Shadowspitter the dwarven-steel mace(gleaming dwarven-steel mace) with dark
 ** selected ego	 of daylight	(normal)	arcane
 * adding power: vim on crit(1 points)
 * adding power: resist darkness(2 points)
 * adding power: increased mana(1 points)
 * adding power: spellpower(1 points)
[TOME ENTITY FILTER] selected Double Greater	1.7441286446397	20.5
[TOME ENTITY FILTER] selected Greater + Ego	29.388342626833	38.5
fight: 	hateful quiver of ash arrows of accuracy	penetrating ash longbow of nature	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Ego	98.538770467634	106.5
fight: 	cured leather armour of stability	penetrating ash longbow of nature	::	OFFHAND	BODY
fight: 	cured leather armour of stability	hateful quiver of ash arrows of accuracy	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Added unique	mod.class.NPC/Lisida the thief	::	1
[TOME ENTITY FILTER] selected Ego	64.358145089595	75.7
[TOME ENTITY FILTER] selected Ego	75.076320398542	75.7
[TOME ENTITY FILTER] selected Greater	4.5141838230896	10.7
fight: 	blazebringer's steel dagger	steel dagger of projection	::	nil	MAINHAND
fight: 	blazebringer's steel dagger	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	86.912762034679	116.7
fight: 	cured leather armour	steel dagger of projection	::	nil	BODY
fight: 	cured leather armour	blazebringer's steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.340203882269	75.7
[TOME ENTITY FILTER] selected Double Ego	35.331834191881	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Greater	8.9108367306383	10.7
[TOME ENTITY FILTER] selected Ego	71.613279439356	75.7
fight: 	insidious steel dagger	blazebringer's steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	blazebringer's steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	72.566092120572	75.7
fight: 	prismatic rough leather armour	blazebringer's steel dagger	::	nil	BODY
fight: 	prismatic rough leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	48.058909109027	75.7
[TOME ENTITY FILTER] selected basic	99.672999485178	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_shadowblade.png
[TOME ENTITY FILTER] selected Ego	61.731302988939	75.7
[TOME ENTITY FILTER] selected basic	96.313589673191	116.7
fight: 	steel dagger	slime-covered steel dagger	::	nil	MAINHAND
fight: 	steel dagger	slime-covered steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	96.043679599107	116.7
fight: 	cured leather armour	slime-covered steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	32.446414686115	45.7
[TOME ENTITY FILTER] selected basic	111.99135056758	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Wait finished, counted 721, 216 ticks
Deleting shader 59 (is clone 0)
[STARTEVENTS] Zone events list:
[1] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 70
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_lichen_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_lichen_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_lichen_3.png
[STARTEVENTS] Assigned events list:
[1] = {
  [1] = glowing-chest
}
[2] = {
  [1] = glowing-chest
}
[TOME ENTITY FILTER] selected Greater + Ego	0.16311813452354	1
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest3.png
[EVENT] glowing-chest placed at 	25	12
Not gone east, no backup guardian
Running on level loads	thieves-tunnels-1
[PARTY] New member, add after	Levoena	Levoena
Adding entity	1908	after	1908
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Zangarang.ogg	sound "/data/music/Zangarang.ogg" : <static>
[MUSIC] playing	Zangarang.ogg	sound "/data/music/Zangarang.ogg" : <static>
[LOG]	#LIGHT_RED#You carefully open the trap door and enter the underground tunnels...
[LOG]	#LIGHT_RED#As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
===	nil	nil
[QUEST] given to	table: 0x141f52e0	lost-merchant
[LOG]	#LIGHT_GREEN#Accepted quest 'Trapped!'! #WHITE#(Press 'j' to see the quest log)
Updating zone name	Unknown tunnels (1)
C Map minimap texture: 311 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Levoena	zone	::	zone-wilderness.teaz	::	table: 0x0d5688f8	=>	table: 0x21aadff8	(8590)
Loading savefile 	/save/levoena/
[LOG]	Levoena meditates on nature.
[LOG]	Levoena deactivates Master Summoner.
Loading tile	player/dwarf_female/base_01.png
==SDM 128x128 :: 128x256
[ONLINE PROFILE] saved character 	75b2a595-f26e-4569-90f5-fdaebcd9b9a2
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/dwarf_female/base_01.png
==SDM 128x128 :: 128x256
[SAVEFILE PIPE] new save running in the pipe:	Levoena	game	::	game.teag	::	table: 0x150508a8	=>	table: 0x1e79f780	(3369)
Loading savefile 	/save/levoena/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x14a8b2a0	=>	table: 0x2ddfefe0	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	75b2a595-f26e-4569-90f5-fdaebcd9b9a2-1.3.0.charball	::	table: 0x1e5079c0	=>	table: 0x1e0aaf30	(202)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/levoena/zone-wilderness.teaz.tmp
Saved zipname /save/levoena/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Levoena	zone	/save/levoena/zone-wilderness.teaz.tmp
Loading savefile 	/save/levoena/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/levoena/game.teag.tmp
[SAVEFILE PIPE] Checking save	Levoena	game	/save/levoena/game.teag.tmp
Loading savefile 	/save/levoena/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
Saved zipname /charballs/75b2a595-f26e-4569-90f5-fdaebcd9b9a2-1.3.0.charball.tmp
[SAVEFILE] checked validity of type	world	 => 	all fine
[SAVEFILE PIPE] Checking save	party	entity	/charballs/75b2a595-f26e-4569-90f5-fdaebcd9b9a2-1.3.0.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	75b2a595-f26e-4569-90f5-fdaebcd9b9a2
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	75b2a595-f26e-4569-90f5-fdaebcd9b9a2	0748aae9de8898309ae5e5f318b06a4d	zone	/save/levoena/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	75b2a595-f26e-4569-90f5-fdaebcd9b9a2	zone-wilderness.teaz	0748aae9de8898309ae5e5f318b06a4d
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	75b2a595-f26e-4569-90f5-fdaebcd9b9a2	ce66459e2644490370cf6f53ac4cf9af	game	/save/levoena/game.teag
[ONLINE PROFILE] saved character md5	75b2a595-f26e-4569-90f5-fdaebcd9b9a2	game.teag	ce66459e2644490370cf6f53ac4cf9af
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe

emblempride
Higher
Posts: 69
Joined: Tue Nov 20, 2012 7:07 am

Re: Unreachable area in Unknown Tunnels

#2 Post by emblempride »

You're all good, man. The tunnels have been undiggable for at least a couple years, since I started playing. Chests still spawn behind undiggables (in the Unknown Tunnels only) for flavor I believe, dunno if it's just the tile or they actually generate an unobtainable item in them though.

64legos
Thalore
Posts: 136
Joined: Wed Nov 14, 2012 2:24 am

Re: Unreachable area in Unknown Tunnels

#3 Post by 64legos »

Pretty sure this is not a bug.

If you really want to go to those unreachable parts, you can teleport there (such as with a phase door rune).

Post Reply