[1.2.5] Strange damage mod on Eclipse staff

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Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

[1.2.5] Strange damage mod on Eclipse staff

#1 Post by Effigy »

By default, this staff has 15% increased damage for all the Star elements. If you use Command Staff, it actually gets 18% increased damage for Mage and Vile elements. Apparently there is some built-in -3% damage for Star elements, making this item weaker for the classes that are intended to use it. I would recommend just getting rid of that -3% damage mod so it works the same for all elements.
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0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: [1.2.5] Strange damage mod on Eclipse staff

#2 Post by 0player »

Fixed in beta.

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: [1.2.5] Strange damage mod on Eclipse staff

#3 Post by Effigy »

I tried this in 1.3 and now it gives 15% for all elements instead of 18%. Was that intended?

Stuntofthelitter
Spiderkin
Posts: 574
Joined: Sun May 12, 2013 7:00 am

Re: [1.2.5] Strange damage mod on Eclipse staff

#4 Post by Stuntofthelitter »

Yup. It's fixed now.

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