I just discovered that giving a summoned creature large amounts of con does nothing for its life.
A quick check confirms that dex doesn't give them ignore_direct_crits either.
It appears that NPCs don't get the stat bonuses in onStatChange() either.
onStatChange() only for players?
Moderator: Moderator
onStatChange() only for players?
My feedback meter decays into coding. Give me feedback and I make mods.
Re: onStatChange() only for players?
Yeah, I just confirmed this.
Temporal Hounds aren't getting any crit shrug off or life from stats which is one of the main ways they scale :/
Temporal Hounds aren't getting any crit shrug off or life from stats which is one of the main ways they scale :/
Last edited by edge2054 on Thu Feb 05, 2015 4:02 am, edited 1 time in total.