[1.3.0] Primary bug involving Temporal Hounds? glitch

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Torokasi
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Joined: Tue Apr 03, 2012 7:34 pm

[1.3.0] Primary bug involving Temporal Hounds? glitch

#1 Post by Torokasi »

The basic gist is I am in the new dungeon, with a Shalore TW. Everything went smoothly until I walked into range of a trap, which caused the game to throw multiple LUA errors each step until I turned off Temporal Hounds. They went away, I turned them back on without issue, but now I'm having issues where the message log gets spammed text every turn:
[LOG]
[LOG] #PINK#Your summoned Eyredea Maugehdo's temporal clone disappears.
[LOG] #PINK#Your summoned temporal hound disappears.
[LOG]
Log starts just before the LUA freakout.

EDIT: Hounds seem to have their AI somewhat broken, moving erratically like shadows.


Secondly, a minor bug: the lore that pops up and gives access to the new dungeon has two statements in parenthesis at the bottom; the second statement is redundant, I think.

Finally, feature request: please make temporal hounds unable to trip traps.
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te4_log_temporal_hounds_error.txt
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