[Ashes 1.02/1.2.5] Ruined Earth+Gloom (weakness)

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Zeyphor
Archmage
Posts: 400
Joined: Fri Jan 04, 2013 3:20 am

[Ashes 1.02/1.2.5] Ruined Earth+Gloom (weakness)

#1 Post by Zeyphor »

I'm a level 29 Ghoul Berserker
I was fighting Aletta Soultorn, and she used Ruined Earth, for 50% damage reduction
somewhere in there she also got off a weakness gloom effect on me, for 27% more damage reduction
I closed in on her, and with both effect on me, I hit my heat beam rune and aimed it at her, then I looked at my character sheet.
The rune removed Ruined Earth's negative effect for a single action as it was supposed to(its still on the floor), but Gloom's weakness effect was still on me, which is supposed reducing the damage I deal by 27%, according to the tooltip.

However, the Gloom Weakness effect is instead increasing all damage dealt by me by 27%, instead of decreasing it; it shows up at +%all damage mod on my character sheet.

I then took another turn and got the Ruined Earth effect on me again, and my damage was decreased by 50%, but Gloom's weakness effect was still increasing my %all damage mod by 27%, giving me a total of -23% all damage mod.

I am wearing no gear that gives me +% all damage, I am under no effects that do it, and I have no passives that do this either.
When Gloom's weakness effect wore off, my %all damage mod went back down to 0%.
I am using the latest version of ashes of uh'rhok, stone wardens, badass death messages version 1.2.3, Dwarven Adventurer version 1.1.3(lets dwarf adventurers who donated use stone warden talents), and Breeding Pits Restoration Project version 1.1.5, which seems to work without any issues, and I'm of course using Items Vault version 1.2.0 as well; these are all of my addons.

I can provide a savefile if requested; it is saved on a relevant turn.

0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: [Ashes 1.02/1.2.5] Ruined Earth+Gloom (weakness)

#2 Post by 0player »

A known bug with Gloom weakness. Fixed in 1.3.

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