Character (oozemancer) playing in Ruined Dungeon. Suddenly I notice there's a clone of my character standing immobile in a corridor, can't move through him (he's "friendly" but won't budge) so I dig my way around him. Exit to worldmap, come back - it's still there. Try to shoot it dead. Goes into "unknown" health (only ooze spit hits it not oozebeam or acid splash) but won't die. I shrug and leave, kill other stuff.
Come back with autoexplore - BOOM, piles of lua errors as I try to move, and both my icon and the other icon gone. Nothing updates on map when I try to move, 'cepts errors.
Code: Select all
error = "Lua Error: /mod/class/interface/PlayerExplore.lua:926: attempt to perform arithmetic on field 'x' (a nil value)\
At [C]:-1 __sub\
At /mod/class/interface/PlayerExplore.lua:926 checkAmbush\
At /mod/class/interface/PlayerExplore.lua:2643 checkAutoExplore\
At /engine/interface/PlayerRun.lua:126 runStep\
At /mod/class/Player.lua:373 act\
At /engine/GameEnergyBased.lua:126 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
At /engine/GameTurnBased.lua:46 tick\
At /mod/class/Game.lua:1184 "
seen = true
reported = true
Code: Select all
error = "Lua Error: /engine/Actor.lua:238: attempt to perform arithmetic on field 'x' (a nil value)\
At [C]:-1 __add\
At /engine/Actor.lua:238 moveDir\
At /mod/class/Game.lua:1650 \
At /engine/KeyBind.lua:229 "
seen = true
reported = false
I have a copy of the save file folder, if you want some file from it.