Typos
Moderator: Moderator
Re: Typos
Arcane Combat's description includes this:
"When using a shield the chance is reduced by one fourth.
When dual wielding or using a shield the chance is halved for each weapon."
I assume "using a shield" should be removed from the second line, unless using shield + 1-hand actually only has 25% chance to proc the effect, which would be terrible and should probably be changed.
"When using a shield the chance is reduced by one fourth.
When dual wielding or using a shield the chance is halved for each weapon."
I assume "using a shield" should be removed from the second line, unless using shield + 1-hand actually only has 25% chance to proc the effect, which would be terrible and should probably be changed.
Re: Typos
When you talk to Melinda in Last Hope after saving her from the Dark Crypt, she says this when you mention her scars healing:
"Yes it has mostly healed, but I still do nightmares."
The correct version would be this:
"Yes, it has mostly healed, but I still do have nightmares."
Another minor grammatical error later in the Melinda dialogue. She says:
"I've always secretly dreamt of learning magic. Real magic I mean not alchemist tricks!"
It would be better like this:
"I've always secretly dreamed of learning magic. Real magic, I mean--not alchemist tricks!"
"Dreamt" and "dreamed" are often confused. See this page for details: http://www.gingersoftware.com/english-o ... mt-dreamed
Sorry if I'm nitpicking, but I have a degree in English so I always notice things like this.
"Yes it has mostly healed, but I still do nightmares."
The correct version would be this:
"Yes, it has mostly healed, but I still do have nightmares."
Another minor grammatical error later in the Melinda dialogue. She says:
"I've always secretly dreamt of learning magic. Real magic I mean not alchemist tricks!"
It would be better like this:
"I've always secretly dreamed of learning magic. Real magic, I mean--not alchemist tricks!"
"Dreamt" and "dreamed" are often confused. See this page for details: http://www.gingersoftware.com/english-o ... mt-dreamed
Sorry if I'm nitpicking, but I have a degree in English so I always notice things like this.

Re: Typos
Just came across two small typos inside the talent luas.
(1) summon-distance.lua:
...should be message.
(2) thought-forms.lua:
Instead of hammer, the desc should also read battle-axe.
(1) summon-distance.lua:
Code: Select all
newTalent{ short_name = "RITCH_FLAMESPITTER_BOLT",
...
mesage = "@Source@ spits flames!",
...
(2) thought-forms.lua:
Code: Select all
newTalent{
name = "Thought-Form: Warrior",
...
desc = [[A thought-forged warrior wielding a massive hammer and clad in heavy armor. It appears ready for battle.]],
...
info = function(self, t)
local stat = t.getStatBonus(self, t)
return ([[Forge a warrior wielding a battle-axe from your thoughts.
Re: Typos
The Doombringer talent Burning Sacrifice, creates an effect which is called Raging flames.
When Raging flames is applied the floating text is +Revel.
When the effect ends is says '<name>'s is no longer blazing'.
That should say '<name>'s weapon is no longer blazing', and could we get a standardised name for the effect please?
When Raging flames is applied the floating text is +Revel.
When the effect ends is says '<name>'s is no longer blazing'.
That should say '<name>'s weapon is no longer blazing', and could we get a standardised name for the effect please?
My feedback meter decays into coding. Give me feedback and I make mods.
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Re: Typos
When a demon statue spawns an item:
"The power of the Fearscape touches <character> and fades away, leaving a strange item being."
Should be:
"The power of the Fearscape touches <character> and fades away, leaving a strange item behind."
"The power of the Fearscape touches <character> and fades away, leaving a strange item being."
Should be:
"The power of the Fearscape touches <character> and fades away, leaving a strange item behind."
Re: Typos
In the file te4_log_web.txt there is reference to a renreder being destroyed, should be renderer.
[WEBCORE] Created browser for webview
[WEBCORE] Created webview
[WEBCORE] Created browser for webview
[WEBCORE] Created webview
[WEBCORE] Download request id 1 [name: ashes-urhrok.teaac] [mime: application/t-engine-addon] [url: http://te4.org/download-dlc/2/ashes-urh ... d=291&_te4]
[WEBCORE] Accepting download(1) to C:\Band\t-engine4-windows-1.2.5\game\addons\ashes-urhrok.teaac.tmp
[WEBCORE] Download update id 1 [size: 0 / 0] [completed: 29821656, canceled: 0, inprogress: 0, valid: 0]
[WEBCORE] Download update id 1 [size: 917035 / 0] [completed: 29821656, canceled: 0, inprogress: 0, valid: 0]
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[WEBCORE] Destroying webview for browser
[WEBCORE] Destroyed webview for browser
[WEBCORE] Destroying send done
[WEBCORE] Destroyed client
[WEBCORE] Destroyed renreder
[WEBCORE] Destroying webview for browser
[WEBCORE] Destroyed webview for browser
[WEBCORE] Destroyed client
[WEBCORE] Destroyed renreder
[WEBCORE] Destroying send done
[WEBCORE] Created browser for webview
[WEBCORE] Created webview
[WEBCORE] Shutdown starting...
[WEBCORE] Sending kill to all browsers (1)
[WEBCORE] Sending kill to a browser (crash status 0)
[WEBCORE] Destroyed webview for browser
[WEBCORE] Destroyed client
[WEBCORE] Destroyed renreder
Waiting browsers to close: 0 left
[WEBCORE] all browsers dead, shutting down
[WEBCORE] all browsers dead, shutdown completed
Predawn