Crash on loading Pikataclysm 2

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IAmTheCheese
Posts: 3
Joined: Sun Apr 27, 2014 5:28 pm

Crash on loading Pikataclysm 2

#1 Post by IAmTheCheese »

So I went to change areas to the 2nd level of Pikataclysm with my Wymic, and it didn't seem to be loading, so I used Ctrl+Alt+Del to exit the program. The next time I loaded my character, I got this error:

error = "Lua Error: /engine/generator/map/RoomsLoader.lua:135: attempt to index a nil value\
At [C]:-1 __index\
At /engine/generator/map/RoomsLoader.lua:135 makePod\
At /mod/class/generator/map/Caldera.lua:51 generate\
At /engine/Zone.lua:854 newLevel\
At /engine/Zone.lua:801 getLevel\
At /mod/class/Game.lua:822 changeLevelReal\
At /mod/class/Game.lua:694 unload\
At /engine/Game.lua:367 unregisterDialog\
At /mod/dialogs/ShowEquipInven.lua:156 \
At /engine/KeyBind.lua:229 receiveKey\
At /engine/ui/Dialog.lua:542 keyEvent\
At /engine/ui/Dialog.lua:314 "
seen = true
reported = false

Any chance of a fix?

Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

Re: Crash on loading Pikataclysm 2

#2 Post by Cathbald »

i've got basically the same problem, pikataclysm level 2 taking forever to generate then game stopped responding and when i launched it again my char was in an ocean of blackness with the days passing at an alarming rate and nothing i could do except look at a new error every few seconds.
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

IAmTheCheese
Posts: 3
Joined: Sun Apr 27, 2014 5:28 pm

Re: Crash on loading Pikataclysm 2

#3 Post by IAmTheCheese »

Solved the problem by using the Debug menu to move my character to the Sher'tul fortress. I guess using a cheat invalidated my character, but that's better that not being able to use him at all due to a bug.

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