My skeleton rogue (http://te4.org/characters/38522/tome/35 ... 682d51b879) for some reason got only 0.5 healing factor. IT changes when I wear items that alter it (such as with Summertide it's 0.6), but even in Fortress, with all gear removed and all sustains off, it's still 0.5.
IS it a bug, or I am overlooking something
0.5 healing factor
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- Spiderkin
- Posts: 543
- Joined: Sat Feb 11, 2012 1:12 am
Re: 0.5 healing factor
Look at the Goedalath Rock you're lugging around.
Re: 0.5 healing factor
Oh right. Thanks. I remember beinh confused by Eggsac similarly, hehe:)
While we are at this, any idea why enemies get Disarmed when I attack them? Is it cross-effects from poison or something?
While we are at this, any idea why enemies get Disarmed when I attack them? Is it cross-effects from poison or something?