[1.1.0] Necromancer's Curse of the Meek does not give souls

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Robsoie
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[1.1.0] Necromancer's Curse of the Meek does not give souls

#1 Post by Robsoie »

As confirmed in this thread :
http://forums.te4.org/viewtopic.php?f=64&t=39605

I wasn't in an insane roll of bad luck, and Curse of the Meek that is supposed to have 70% of chance of giving you a soul for every bunnies killed by a hostile in fact does give you nothing.

HousePet have isolated the bug in the code :
http://forums.te4.org/viewtopic.php?f=6 ... 05#p167272
I've checked the code, and it appears to be faulty.
The +1 soul is granted to the killed creature, not the summoner.

self:incSoul(1) should be self.summoner:incSoul(1)

darkgod
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Re: [1.1.0] Necromancer's Curse of the Meek does not give so

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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