[1.0.4] Stuck in first dungeon..

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
vhvh88
Posts: 1
Joined: Thu Jul 04, 2013 6:26 am

[1.0.4] Stuck in first dungeon..

#1 Post by vhvh88 »

I made ??a new character and kill the boss at the first quest.
I pick up the Rod of Recall and used, but nothing happened. (also Can not move)

This phenomenon has continued even after the reinstallation.

Theyleon
Thalore
Posts: 152
Joined: Fri Mar 15, 2013 9:58 am

Re: [1.0.4] Stuck in first dungeon..

#2 Post by Theyleon »

The rod of recall takes 40 turns before it pulls you out of the dungeon - did you wait these turns? (I usually just hit 'r' to rest to wait the time out).

The no moving sounds like you might be overburdened - check you didn't pick up so much from the boss you're over your carry limit.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: [1.0.4] Stuck in first dungeon..

#3 Post by Crim, The Red Thunder »

Rod of recall DOES NOT trigger when the turns are up, if you are currently overburdened. Which makes sense if you also can't move. This is to prevent people from trying to haul massive quantities of loot out of dungeons to world map, and then being unable to drop them on the world map, thus breaking the character.

Unless there's some other reason for this?
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: [1.0.4] Stuck in first dungeon..

#4 Post by Hachem_Muche »

I don't think there is any restriction against dropping (most) items on the world map. They are simply destroyed when you do, though. So being overburdened wouldn't break the character.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: [1.0.4] Stuck in first dungeon..

#5 Post by Crim, The Red Thunder »

If that's the case, should overburdened characters be allowed to recall then? I know you 'technically' can get around it with the chest, but only withdrawing items you want to keep from the chest AFTER you finish recalling and the dialog comes up on it's own (Overburdened doesn't stop that), but if I try to recall and am already overburdened, the 40 turn countdown trips, then goes nowhere.

Granted, the only real reason to recall when overburdened would be dropping mass quantities of loot for storage in fortress, which can already be done as described above, so then again, I'm not sure.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Umbrall
Thalore
Posts: 153
Joined: Sat Feb 23, 2013 7:53 pm

Re: [1.0.4] Stuck in first dungeon..

#6 Post by Umbrall »

I think it's better not to let you ror overburdened, considering you can't even walk at that point. Also you can't drop items on the world map, only destroy them.

Post Reply