[1.0.4] engine.Highscores relies on party

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Zireael
Archmage
Posts: 449
Joined: Tue Jun 18, 2013 7:24 pm

[1.0.4] engine.Highscores relies on party

#1 Post by Zireael »

Copying the ToME 4's highscores code from Game.lua, with all requires, results in the game complaining that it's trying to index global 'party' (nil value).

It seems that the highscores, for some reason, depend on the party system introduced in module.

We (Seb and I) think it's a bug, as engine should not depend on optional stuff.

Post Reply