[1.0.4] Prox's Lucky Halfling Foot not applying debuff.

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Emaster
Cornac
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Joined: Tue Feb 05, 2013 1:48 pm

[1.0.4] Prox's Lucky Halfling Foot not applying debuff.

#1 Post by Emaster »

This artifact when is worn by halfling has a special function but is not working 100% properly.

On boss-artifacts.lua:

1347 self:specialWearAdd({"wielder","inc_stats"}, { [Stats.STAT_LCK] = -10}) -- Overcomes the +5 Bonus and adds a -5 penalty
1348 self:specialWearAdd({"wielder","combat_physicalsave"}, -5)
1349 self:specialWearAdd({"wielder","combat_mentalsave"}, -5)
1350 self:specialWearAdd({"wielder","combat_spellsave"}, -5)

combat_physicalsave should be combat_physresist
combat_mentalsave should be combat_mentalresist
combat_spellsave should be combat_spellresist.

aristalis
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Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

#2 Post by aristalis »

Saves are before diminishing returns I think, and if they are it's implemented correctly.

Umbrall
Thalore
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Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

#3 Post by Umbrall »

every single other thing in the game uses resist, and this doesn't appear to show any text and is therefore likely wrong.

darkgod
Master of Eyal
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Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

#4 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

edge2054
Retired Ninja
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Joined: Fri May 28, 2010 4:38 pm

Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

#5 Post by edge2054 »

My bad.

And good catch :)

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