After stepping through the portal to the East, my alchemist encountered Fillarel and Krogar, went through the normal "I shall valiantly save you, incredibly powerful mage" dialogue, and started fighting Krogar.
Although I never targeted Fillarel in any way, I somehow managed to aggro her (I hypothesise that it was the golem's fault, with a rune or Molten Skin). After killing Krogar, I was therefore forced to put her out of her misery, at which point she told me to go east and tell her people what had happened to her (yeaah... I think not).
Being annoyed at losing my chance at the Anorithil unlock, I decided to try to Ctrl+Alt+Del out of the game and see if I could reload and do the fight without Fillarel glitching. This time, things got... weird.
When the game loaded, I was in the Unremarkable Cave, but no dialogue came up. Instead, both Fillarel and Krogar were neutral. Speaking to Fillarel gave her thank-you speech (I guess that's what it was?) and the Anorithil unlock. Speaking to Krogar, meanwhile, gave a thank-you for helping the orcs.
I took a few steps away as I pondered this new development... and suddenly both of them went hostile. So I was forced to put both of them out of their misery (luckily, not hard with an alchemist).
And as the cherry on the weirdness cake: while Fillarel's final words were the same old "go east and tell them what happened to me". Krogar now also got last words, in which he implored me to go west and find Kruk Pride.
So either I've stumbled across some sort of deleted content, or my alchemist is about to become the greatest double agent in the history of Maj'Eyal.
[SVN] Double agent of the East
Moderator: Moderator
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- Sher'Tul Godslayer
- Posts: 2000
- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Re: [SVN] Double agent of the East
I had a similar issue with Fillarel aggroing herself somehow, I thought off a golem with reflective skin, had a bug report about it that darkgod said had been fixed... I'll have to dig it up. http://forums.te4.org/viewtopic.php?f=42&t=35693
As for the rest, my understanding was that the autosave when moving between zones to fillarel didn't function right, and I was told not to crash the game after Fillarel aggroed herself. Had I known THIS would happen, I would've done that several versions ago. I do hope you can actually follow that Kruk pride path
Take a sneak peek at what might be tied in with orc campaign....
As for the rest, my understanding was that the autosave when moving between zones to fillarel didn't function right, and I was told not to crash the game after Fillarel aggroed herself. Had I known THIS would happen, I would've done that several versions ago. I do hope you can actually follow that Kruk pride path

Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Sher'Tul Godslayer
- Posts: 2000
- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Re: [SVN] Double agent of the East
Obviously, Darkgod needs to hurry up and finish making that path to tie in with the orc campaign. Everyone, get your whips out! Everyone knows that programmers work best under extreme pressure and nagging from an outside source!
You know he left that tidbit in from the SVN to troll us, right?
You know he left that tidbit in from the SVN to troll us, right?
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.