Event graves do not change tile when opened

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Event graves do not change tile when opened

#1 Post by Zonk »

Very minor, but the unopened tiles are not used. It should switch the grave graphics to the matching unopened tile when it's opened.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Event graves do not change tile when opened

#2 Post by Frumple »

... similarly, if it hasn't been reported elsewhere, those graves don't have a tile period in ASCII. They're utterly undifferentiated from normal squares until you step on them.

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: Event graves do not change tile when opened

#3 Post by Zonk »

Frumple wrote:... similarly, if it hasn't been reported elsewhere, those graves don't have a tile period in ASCII. They're utterly undifferentiated from normal squares until you step on them.
...really? That's weird.

Code: Select all

g.display='&' g.color_r=255 g.color_g=255 g.color_b=255 g.notice = true
That's from the code, shouldn't that make them show as &?
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Event graves do not change tile when opened

#4 Post by Frumple »

They don't show, at all. Square's empty, in ASCII no-background.

The little altar things that spawn rares or whatev' only appear after they've been activated, as well. There's several things like that... the event stuff just doesn't seem to play terribly well with ASCII, really.

I guess it might be because the &'s black and therefor pretty much perfectly blends in, but I've pretty sure not even the little . is obscured. You don't see the things until you step on 'em.

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: Event graves do not change tile when opened

#5 Post by Zonk »

bump as it's still in 43.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Event graves do not change tile when opened

#6 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Post Reply