[b43] Zigur patrol is stupid...

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

[b43] Zigur patrol is stupid...

#1 Post by onyhow »

/me is playing Shalore Summoner, who got marked by Zigur patrol as enemies (but no pursue, still trigger fight if walk in though)...weird thing? I joined the Zigur and get AM, and the patrols still think I'm hostile! Aren't we, you know, on the same side??? (note: I still have a point in Grace of the Eternals)
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

5k17
Halfling
Posts: 84
Joined: Sat Sep 01, 2012 1:35 pm
Location: Germany

Re: [b43] Zigur patrol is stupid...

#2 Post by 5k17 »

Shalore racials count as spells, so joining the Ziguranth should have disabled them, but you still have them, which I assume is why they see you as a spellcaster.
Die early, die often.

supermini
Uruivellas
Posts: 800
Joined: Tue May 15, 2012 11:44 pm

Re: [b43] Zigur patrol is stupid...

#3 Post by supermini »

5k17 wrote:Shalore racials count as spells, so joining the Ziguranth should have disabled them, but you still have them, which I assume is why they see you as a spellcaster.
I think the issue was that they still saw him as a spellcaster even though the racial talents got disabled. He didn't know shalore racials counted as spells before taking AM.

There should really be a special warning when going for AM with Shalore.
<darkgod> all this fine balancing talk is boring
<darkgod> brb buffing boulder throwers

darkgod
Master of Eyal
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Re: [b43] Zigur patrol is stupid...

#4 Post by darkgod »

Silly zigur!

Fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Re: [b43] Zigur patrol is stupid...

#5 Post by onyhow »

Oh, sorry for miscommunication, I was saying I have point in shalore racial, but I can't use it anymore...it's properly disabled...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

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