Infinite dungeon after finishing the main campaign.

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Patchouli
Low Yeek
Posts: 5
Joined: Thu Mar 01, 2012 8:27 am

Infinite dungeon after finishing the main campaign.

#1 Post by Patchouli »

I cant level after 50 if I Start the character in the main campaign. Is it a bug or just a proper design? Someone in game told me that an addon can fix that problem, but i cant find any in this forum....

Though it is in b37, but it seems not to be fixed in the list of the changes of b38...

lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Re: Infinite dungeon after finishing the main campaign.

#2 Post by lukep »

It is intended that characters stay at level 50 after entering the ID from the main game. It is only possible to level past 50 by starting the character in the infinite dungeon.

Infinite Road is the addon that removes the level cap. It also adds other functionality, though you can ignore it and it will not alter the rest of the game.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

Patchouli
Low Yeek
Posts: 5
Joined: Thu Mar 01, 2012 8:27 am

Re: Infinite dungeon after finishing the main campaign.

#3 Post by Patchouli »

thx

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: Infinite dungeon after finishing the main campaign.

#4 Post by Zonk »

lukep is right.
I feel like it should be pointed out however that this is intended because main campaign characters have advantages that characters starting in the ID will never have, such as extra talents from escorts, alchemist potion effects, and so on.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

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