[b36] Spontaneously cloned myself...

Where bugs go to lie down and rest

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

[b36] Spontaneously cloned myself...

#1 Post by onyhow »

Unlike the clone problems where normally it happens after you leave the level...this time it happens when I'm performing an action...

I have no idea what happened, so I'll attach the log file and a picture...and unlike previous clones which can be killed, if I damage the clone, I will take damage myself...

Log file

Update: try to make the enemy rogue use switch place in the same turn as they died? Might be the cause...might be possible that since your character and enemies' are supposed to switch place, but the enemy died and thus the switching doesn't occur properly...
Attachments
Untitled.jpg
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Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

Karagy
Wayist
Posts: 24
Joined: Tue Dec 13, 2011 2:11 pm

Re: [b36] Spontaneously cloned myself...

#2 Post by Karagy »

I confirm presence of such bug.
It appears right after entering to already visited location. (Visible my character and friendly npc-clone from my character. Keypad move almost not worked.)

And, maybe, even at an exit on the world map. (Visible only one character, but problem detected on almost not working keypad movement. And for mouse-targeted automove - character automoved to the appointed place - only while mouse moved under map. Symptoms looks very similar to clone bug in locations.)

I have zipped saves for both cases. But, for any reason, can't attach its here.

Fela
Wyrmic
Posts: 279
Joined: Sun Aug 29, 2010 5:23 pm
Location: Hessen, Germany

Re: [b36] Spontaneously cloned myself...

#3 Post by Fela »

My necro dwarf was cloned on recalling from old forest. He also kept 2 of my minions ;).

I only noticed that when i reentered and the game ran _extremely_ slow/stuttering and i then noticed him at the exit to nur.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [b36] Spontaneously cloned myself...

#4 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Dekar
Spiderkin
Posts: 559
Joined: Wed Jan 26, 2011 3:47 pm

Re: [b36] Spontaneously cloned myself...

#5 Post by Dekar »

Switch Place death clone still in b37.

tiger_eye
Perspiring Physicist
Posts: 889
Joined: Thu Feb 17, 2011 5:20 am

Re: [b36] Spontaneously cloned myself...

#6 Post by tiger_eye »

Dekar wrote:Switch Place death clone still in b37.
Yup, definitely still exists in b37. It happened to me when my "Damage when hit" killed a rogue while it was using Switch Place.
cloned.jpg
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