[svn4750] "pin" mistyped as "ping"

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tiger_eye
Perspiring Physicist
Posts: 889
Joined: Thu Feb 17, 2011 5:20 am

[svn4750] "pin" mistyped as "ping"

#1 Post by tiger_eye »

Code: Select all

Index: game/modules/tome/data/talents/misc/npcs.lua
===================================================================
--- game/modules/tome/data/talents/misc/npcs.lua	(revision 4754)
+++ game/modules/tome/data/talents/misc/npcs.lua	(working copy)
@@ -1026,7 +1026,7 @@
 
 		-- Try to stun !
 		if hit then
-			if target:canBe("ping") then
+			if target:canBe("pin") then
 				target:setEffect(target.EFF_PINNED, 2 + self:getTalentLevel(t), {apply_power=self:combatPhysicalpower()})
 			else
 				game.logSeen(target, "%s resists the crushing!", target.name:capitalize())

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
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Re: [svn4750] "pin" mistyped as "ping"

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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