[b35] Necromancer is Broken

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Cerest
Wayist
Posts: 17
Joined: Wed Oct 26, 2011 7:06 pm

[b35] Necromancer is Broken

#1 Post by Cerest »

Unless I'm mistaken, nothing in the change logs refer to the change in necromancer mechanics.
But in prior versions, necromancers have a necrotic aura ability that can be toggled on and off...

In b35, this necrotic aura ability is gone. No matter how many enemies you kill within the radius of one, your kill bar never fills up because your aura isn't on. Thus, you can't summon. A necromancer who can't summon is sadly just a gimpy archmage :(

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [b35] Necromancer is Broken

#2 Post by darkgod »

I just made a necro, I got aura just fine. Oh! Did you use the option to not put points in starting talents ? that might be it.

Oh and a minion-less necro is both fun and effective BTW :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Cerest
Wayist
Posts: 17
Joined: Wed Oct 26, 2011 7:06 pm

Re: [b35] Necromancer is Broken

#3 Post by Cerest »

Yup, that was the issue, weird. I llowd th game to put points in startin talents. Thank you!

I'll try out a minionless necro :o

Post Reply