
I had just auto-explored to the stairs, and I can still see the tiles on the other side of the wall: Here is what I see after moving again while on the stairs: There's probably a couple ways to address this, but the below fix works and is probably the simplest:
Code: Select all
Index: game/modules/tome/class/Player.lua
===================================================================
--- game/modules/tome/class/Player.lua (revision 4641)
+++ game/modules/tome/class/Player.lua (working copy)
@@ -695,6 +695,7 @@
--- Called after stopping running
function _M:runStopped()
+ game.level.map.clean_fov = true
self:playerFOV()
end