[b33] Duplicate actors abound!

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Sradac
Sher'Tul
Posts: 1081
Joined: Fri Sep 21, 2007 3:18 am
Location: Angolwen

[b33] Duplicate actors abound!

#1 Post by Sradac »

I see duplicate actors all the time now!

I have a save game with a duplicate bunny and duplicate me just chilling in the fortress, and in the reknor farportal room there is a duplicate skeleton chilling out.

If you try to move into these tiles it will just bump you back immediately.

I also saw this happen a few times in random adventure party encounters. Sometimes when one dies it will leave behind their tile, tooltip just shows it as normal ground. And you cant move into them, you get bumped back.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: [b33] Duplicate actors abound!

#2 Post by darkgod »

No errors nothing ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Elkan
Archmage
Posts: 336
Joined: Wed Aug 08, 2007 12:23 pm

Re: [b33] Duplicate actors abound!

#3 Post by Elkan »

This happened with Melinda the first time I decided tried out "See the threads" in the crypt of the cult of krylly-frilly-whatisname. And whilst having not one but *Two* beautiful, naked, and very grateful melinda's is probably a better reward than any artifact her(their?) Father could offer it was a little disturbing, if hilarious. Just one more reason why Chronomancy is the best. (Chronomancers don't get bugs, they have * anomalies*)

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [b33] Duplicate actors abound!

#4 Post by edge2054 »

Sig worthy :)

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