Sometimes it can be useful to switch a weapon or ring partway through a fight, which legitimately should use up a turn, but in the case where you want to exchange the new item for your secondary weapon or ring, you are penalized an additional turn by needing to remove the equipment from the destination slot rather than doing the single-turn 'swap equip' that works for most other scenarios. Is there a plan for a 'replace which equipped item?' dialog to take care of this, or some other way it's handled in b32?

Sorry if I'm jumping on a fixed bug here

Regards,
- Matthew