Hello.
In ruined dungeon I meet a headless horror.
He grapples me (or whatever it is called) so I can not move.
I try (idiotic but true) Movement infusiom, which fails of course.
I try Teleport, and get a HUGE Lua Error with many lines.
But I end up elsewhere.
But I can not move.
Im all green. Nothing bad has me.
I try Providens which doesnt help.
Any suggestion?
Tom
b28 Unable to move after Teleport while Grappled
Moderator: Moderator
Re: b28 Unable to move after Teleport while Grappled
Report the earliest lua error from the te4_log.txt file in your T-Engine folder.
Otherwise... dunno how to fix your char :/
Otherwise... dunno how to fix your char :/
Re: b28 Unable to move after Teleport while Grappled
Not sure if this is it but this is the first found lua error:
Lua Error: /engine/Entity.lua:552: table index is nil
At [C]:-1
At /engine/Entity.lua:552 removeTemporaryValue
At /data/timed_effects.lua:3808 deactivate
At /engine/interface/ActorTemporaryEffects.lua:155 removeEffect
At /data/timed_effects.lua:3735 deactivate
At /engine/interface/ActorTemporaryEffects.lua:155 removeEffect
At /data/timed_effects.lua:3765 deactivate
At /engine/interface/ActorTemporaryEffects.lua:155 removeEffect
At /data/timed_effects.lua:3716 on_timeout
At /engine/interface/ActorTemporaryEffects.lua:72 timedEffects
At /mod/class/Actor.lua:255 actTurn
At /mod/class/Actor.lua:344 act
At /mod/class/NPC.lua:39 act
At /engine/GameEnergyBased.lua:109 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:733
Lua Error: /engine/Entity.lua:552: table index is nil
At [C]:-1
At /engine/Entity.lua:552 removeTemporaryValue
At /data/timed_effects.lua:3808 deactivate
At /engine/interface/ActorTemporaryEffects.lua:155 removeEffect
At /data/timed_effects.lua:3735 deactivate
At /engine/interface/ActorTemporaryEffects.lua:155 removeEffect
At /data/timed_effects.lua:3765 deactivate
At /engine/interface/ActorTemporaryEffects.lua:155 removeEffect
At /data/timed_effects.lua:3716 on_timeout
At /engine/interface/ActorTemporaryEffects.lua:72 timedEffects
At /mod/class/Actor.lua:255 actTurn
At /mod/class/Actor.lua:344 act
At /mod/class/NPC.lua:39 act
At /engine/GameEnergyBased.lua:109 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:733