(b22) Minor UI oddity with Temporal Warden

Where bugs go to lie down and rest

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Hedrachi
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(b22) Minor UI oddity with Temporal Warden

#1 Post by Hedrachi »

(and Wyrmic, sort of)

But yeah, in b22 the TW's talent trees tended to go bold when you chose a talent from them, this tended to "bleed" into the game log. Went away when you rested, though. Wyrmic's 2h weapon tree (with death blow) was always bolded. Never got around to seeing what happened when you selected something in the tree, this character was one of the ones that the game tried to unsuccessfully register on creation. DLing MinGW now *kicks his satellite internet into going faster*. Ah, and the link on the wiki entry for Running TOME with GDB goes to a file SF doesn't have anymore.
Having satellite internet is a lot like relying on the processes described in those RFC's for your internet. Except, instead of needing to worry about statues interrupting your connection, this time you worry about the weather. I have satellite internet. Fun, no?

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Re: (b22) Minor UI oddity with Temporal Warden

#2 Post by Final Master »

This has been present in every class for probably a dozen betas or more - it's nothing new, but it is something that hasn't quiet been fixed yet.
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