'Tis a very small level, sir! I am amazed!
Perhaps this might be fixed?
An interesting level
Moderator: Moderator
An interesting level
Regards
Jon.
Jon.
Re: An interesting level
Did you map the level? No other disconnected rooms on the level?
Sometimes I find strange "holes" in some level structures, and digging walls reveal more rooms...
Sometimes I find strange "holes" in some level structures, and digging walls reveal more rooms...
Re: An interesting level
Kinda cheaty, but you could switch to a tileset and see if you can spot any open areas adjacent to what you've already explored. With default graphics settings and a tileset, you can see a very dimmed 10% of the next tiles out from the existing wall. Found a few cash "vaults" this way, and with the size of that level I can't imagine what all might also be locked away in there. Could try spamming PD if you've got PD up to controlled, if you don't have a digger yet.
Re: An interesting level
Points to note:PowerWyrm wrote:Did you map the level? No other disconnected rooms on the level?
Sometimes I find strange "holes" in some level structures, and digging walls reveal more rooms...
1) I am underwater - so digging is a risk, I might run out of air
2) I don't have a digger anyway
Actually as you will have noticed I am an Archmage so this is not, per se, an issue. But if I did not have phase door in any form then that could pose a problem. I am just plain lucky the next set of stairs is in the same area.
Regards
Jon.
Jon.
Re: An interesting level
Actually that is something the level generator double checks I believe.madmonk wrote: I am just plain lucky the next set of stairs is in the same area.