sneak's movement infusion[76% speed, 37 turns]

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
hops
Halfling
Posts: 111
Joined: Tue Sep 21, 2010 9:05 am

sneak's movement infusion[76% speed, 37 turns]

#1 Post by hops »

sneak's movement infusion[76% speed, 37 turns]

The turn number in the name is incorrect.

Final Master
Sher'Tul
Posts: 1022
Joined: Fri May 21, 2010 8:16 pm
Location: Inside the minds of all
Contact:

Re: sneak's movement infusion[76% speed, 37 turns]

#2 Post by Final Master »

... what is 'proper' duration of the infusion then?
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D

martinuzz
Archmage
Posts: 399
Joined: Tue Dec 01, 2009 12:38 pm
Location: Netherlands

Re: sneak's movement infusion[76% speed, 37 turns]

#3 Post by martinuzz »

The duration seems very much off, yeah. The power seems very low as well.
I've found a wizards movement infusion, 564%, 6 turns. The speed boost is awesome, especially since I can combine it with Grace of the Eternals and Eden's Guile

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: sneak's movement infusion[76% speed, 37 turns]

#4 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

overtrix
Archmage
Posts: 412
Joined: Fri Jan 17, 2003 9:33 am
Location: Les Corbières sauvages

Re: sneak's movement infusion[76% speed, 37 turns]

#5 Post by overtrix »

Aww, I was loving those. In trouble ? ... no sweat, amble away to safety at 1100% speed. There was a Star Trek episode like that, folk started vanishing and the others heard squeaky noises - or from the vanished folk's PoV the others turned into statues.

Hedrachi
Uruivellas
Posts: 606
Joined: Tue May 11, 2010 8:58 pm
Location: Ore uh gun, USA

Re: sneak's movement infusion[76% speed, 37 turns]

#6 Post by Hedrachi »

Just an extra little bit on this thing, opposite speed of what hops got. Might have been secretly sent to me by Frumple after doing his ridiculous Charred Scar run.

Level 18 Shaloren Mindslayer, no points put into magic, cunning is going to be likely 2nd maxxed stat.

Code: Select all

h) sneak's movement infusion [500% speed; 146 turns]
   Type: scroll / infusion

When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to increase movement speed by 641% for 5 turns.
Any actions other than movement will cancel the effect.
Also prevent stuns, dazes and pinning effects.
Its effects scale with your Cunning stat.
and...

Code: Select all

m) wizard's movement infusion [832% speed; 43 turns]
   Type: scroll / infusion

When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to increase movement speed by 868% for 7 turns.
Any actions other than movement will cancel the effect.
Also prevent stuns, dazes and pinning effects.
Its effects scale with your Magic stat.
Having satellite internet is a lot like relying on the processes described in those RFC's for your internet. Except, instead of needing to worry about statues interrupting your connection, this time you worry about the weather. I have satellite internet. Fun, no?

Post Reply