[21b] Arcane Combat has 200+% chance of going off

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Hirumakai
Thalore
Posts: 192
Joined: Wed Aug 11, 2010 2:39 pm

[21b] Arcane Combat has 200+% chance of going off

#1 Post by Hirumakai »

I noticed that arcane combat goes off every time it would be valid (i.e. target doesn't die from the other damage and I have sufficient mana).

Taking a look at the magical-combat.lua file in tome/data/talents/techniques/ has the following line:

Code: Select all

if rng.percent(200 + self:getTalentLevel(t) * (1 + self:getDex(9, true))) then
In 20b it was

Code: Select all

if rng.percent(20 + self:getTalentLevel(t) * (1 + self:getDex(9, true))) then 
The 20 seems to have become a 200. Given the 20 is in the talent description calculation this seems to be a simple typo.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [21b] Arcane Combat has 200+% chance of going off

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Post Reply