If any user interaction is responsible for this bug: I tried to go back to the world map immediately after entering, but there are no stairs and I think I thus clicked resting instead. The resting dialog didnt disappear so I clicked it away. At this point it seemed to be bugged already.
The stdout.txt has some energy based errors that I can imagine are responsible for this:
Code: Select all
[ENGINE] Setting requested FPS to 30 (33 ms)
2 frames in 4.327 seconds = 0.462214 FPS (1334 keyframes)
checkHit 13.5 7
=> chance to hit 71.748394421391
Loading tile tactical_friend.png
Updating zone name Shadow Crypt (1)
Lua Error: /mod/ai//target.lua:30: bad argument #1 to 'max' (number expected, got nil)
At [C]:-1
At [C]:-1 max
At /mod/ai//target.lua:30
At (tail call):-1
At /mod/ai//target.lua:66
At (tail call):-1
At /engine/ai//talented.lua:56
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:47 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:622
120 ticks in 31.998 seconds = 3.75023 TPS
Loading tile border_7.png
Loading tile border_9.png
Loading tile border_1.png
Loading tile border_3.png
Loading tile border_8.png
Loading tile border_4.png
23 frames in 1.039 seconds = 22.1367 FPS (1493 keyframes)
Lua Error: /mod/ai//target.lua:30: bad argument #1 to 'max' (number expected, got nil)
At [C]:-1
At [C]:-1 max
At /mod/ai//target.lua:30
At (tail call):-1
At /mod/ai//target.lua:66
At (tail call):-1
At /engine/ai//talented.lua:56
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:47 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:622
I would appreciate if someone could help me fixing my save. I removed most zone files to reduce size: http://dl.dropbox.com/u/1069548/TOME/Dekar.rar